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<blockquote data-quote="Faolyn" data-source="post: 9371780" data-attributes="member: 6915329"><p>Two LG factions or gods have different viewpoints on what LG means (e.g., greater good potentially being harmful to individual needs) and the PCs get to step in to try to resolve the issue before the factions become zealous. You can potentially play it up that the "greater good" LG <em>was </em>harmful to a small group of people because it "othered" them in some way.</p><p></p><p>A faction has decided to try to redeem/"convert" fiend souls. Maybe they're doing it through acts of sheer kindness, in the hopes that the fiend will learn to change, especially when bathed by the radiant energies of Mount Celestia's pure goodness. But there was, IIRC, a spell in the 3x Book of Exalted Deeds that captured evil souls in a gemstone for a year and when the year ended, the soul was all shiny and Good. I remember reading a huge thread about it either here or on RPG.net, because the spell's implication was that it mentally tortured the soul for the year--like a lot of things in the BoED, it was Good In Name Only. Whichever way this faction is trying, the adventure is going to be the PCs having to decide if they're going to kill the fiends or let the experiment continue, and if they need to bring the faction to justice for having smuggled Evil into the plane. </p><p></p><p>There's a MacGuffin that a town is using for an important, but not desperate purpose. Another town needs the MacGuffin for important, but not desperate purpose of their own, and unfortunately, the bureaucracy of Heaven means that it'll be a while before their lower-tier needs are addressed. Will a minor, somewhat Chaotic group in the second town take the law into their own hands? Is there a potential to find or build a second MacGuffin? Can the two towns be persuaded to share it?</p></blockquote><p></p>
[QUOTE="Faolyn, post: 9371780, member: 6915329"] Two LG factions or gods have different viewpoints on what LG means (e.g., greater good potentially being harmful to individual needs) and the PCs get to step in to try to resolve the issue before the factions become zealous. You can potentially play it up that the "greater good" LG [I]was [/I]harmful to a small group of people because it "othered" them in some way. A faction has decided to try to redeem/"convert" fiend souls. Maybe they're doing it through acts of sheer kindness, in the hopes that the fiend will learn to change, especially when bathed by the radiant energies of Mount Celestia's pure goodness. But there was, IIRC, a spell in the 3x Book of Exalted Deeds that captured evil souls in a gemstone for a year and when the year ended, the soul was all shiny and Good. I remember reading a huge thread about it either here or on RPG.net, because the spell's implication was that it mentally tortured the soul for the year--like a lot of things in the BoED, it was Good In Name Only. Whichever way this faction is trying, the adventure is going to be the PCs having to decide if they're going to kill the fiends or let the experiment continue, and if they need to bring the faction to justice for having smuggled Evil into the plane. There's a MacGuffin that a town is using for an important, but not desperate purpose. Another town needs the MacGuffin for important, but not desperate purpose of their own, and unfortunately, the bureaucracy of Heaven means that it'll be a while before their lower-tier needs are addressed. Will a minor, somewhat Chaotic group in the second town take the law into their own hands? Is there a potential to find or build a second MacGuffin? Can the two towns be persuaded to share it? [/QUOTE]
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