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Favourite Tiers of Play?
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<blockquote data-quote="Tony Vargas" data-source="post: 7127422" data-attributes="member: 996"><p>This is a 5e forum, so that's a slightly odd way to break it down, but the answer really works for most eds. </p><p></p><p>5e, like AD&D, has a pronounced 'sweet spot' at mid levels where it works really well, that corresponds to your Expert/Tier 2. In the classic game (to me, mostly 1e AD&D, but all the TSR era, really), the game was most functional from level 3 through to 'name' level (which might be as early as 8th or 9th depending on class). In 3e, the lowest levels worked a bit better, and E6, though technically a variant, might be called the sweet spot. That'd be the first two tiers you posit. </p><p></p><p>The big difference with 5e is that it's experience chart pushes you quickly through the frustrating first Tier, then lingers over the 2nd-Tier 5th-11th sweet spot, before speeding up again to get less functional high level pay over with. In the classic game, the lowest and highest levels could be a real slog, while the sweet spot could just fly by.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7127422, member: 996"] This is a 5e forum, so that's a slightly odd way to break it down, but the answer really works for most eds. 5e, like AD&D, has a pronounced 'sweet spot' at mid levels where it works really well, that corresponds to your Expert/Tier 2. In the classic game (to me, mostly 1e AD&D, but all the TSR era, really), the game was most functional from level 3 through to 'name' level (which might be as early as 8th or 9th depending on class). In 3e, the lowest levels worked a bit better, and E6, though technically a variant, might be called the sweet spot. That'd be the first two tiers you posit. The big difference with 5e is that it's experience chart pushes you quickly through the frustrating first Tier, then lingers over the 2nd-Tier 5th-11th sweet spot, before speeding up again to get less functional high level pay over with. In the classic game, the lowest and highest levels could be a real slog, while the sweet spot could just fly by. [/QUOTE]
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