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FC's Complex Reputation Undeserved?
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<blockquote data-quote="TheAuldGrump" data-source="post: 5646087" data-attributes="member: 6957"><p>Killing with poisions is easy - I wanted more flexibility in regards to poisons - which the game does <em>not</em> support. Qualities for poisons should have been in the base rules.</p><p></p><p>The problem with advanced guns has more to do with the loot system than it does with coming up with rules - the economic system is overly integrated.</p><p></p><p>Thank you, but I will stick with Spycraft 2.0 - I actually like the Big Score addon for SC more than I do the Loot system in FC. (I loved running Fallout with Spycraft.)</p><p></p><p>For me the economic system breaks the game and kills any desire to run a campaign. A scenario? That is fine, all my favorite bits can come into play. A campaign? Sorry, I hate Forge and Loot more than I love FC. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> It is a damned shame, because combat, character generation, races, NPCs, and the equipment itself are all very well handled. But I hate the economics.</p><p></p><p>It is much easier to add things to Pathfinder, even though there are many things that I prefer in FC. Pathfinder is more flexible. In the end I value flexibility more than innovation. (I blame my inner engineer....)</p><p></p><p>The Auld Grump</p></blockquote><p></p>
[QUOTE="TheAuldGrump, post: 5646087, member: 6957"] Killing with poisions is easy - I wanted more flexibility in regards to poisons - which the game does [i]not[/i] support. Qualities for poisons should have been in the base rules. The problem with advanced guns has more to do with the loot system than it does with coming up with rules - the economic system is overly integrated. Thank you, but I will stick with Spycraft 2.0 - I actually like the Big Score addon for SC more than I do the Loot system in FC. (I loved running Fallout with Spycraft.) For me the economic system breaks the game and kills any desire to run a campaign. A scenario? That is fine, all my favorite bits can come into play. A campaign? Sorry, I hate Forge and Loot more than I love FC. :( It is a damned shame, because combat, character generation, races, NPCs, and the equipment itself are all very well handled. But I hate the economics. It is much easier to add things to Pathfinder, even though there are many things that I prefer in FC. Pathfinder is more flexible. In the end I value flexibility more than innovation. (I blame my inner engineer....) The Auld Grump [/QUOTE]
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