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[FDP] New Counter Collection packaging rocks!
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<blockquote data-quote="haiiro" data-source="post: 1658426" data-attributes="member: 1891"><p>I'm always a fan of new familiar types, and I'd only seen the fox elsewhere (different familiar ability, though); the rooster was great. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>The ogdoads weren't my cup of tea, though their stats and concepts were fine. The illujans, on the other hand, I quite liked and could easily see using in my game.</p><p></p><p>Doing the jumbo counters up as WEs is a great idea, and it's a hoot to see the tarrasque next to any of the others. I'm pretty vocal about how much I like FDP's counters in general -- for me, they strike exactly the balance I look for between accuracy and leaving room for imagination. Keep it up! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="haiiro, post: 1658426, member: 1891"] I'm always a fan of new familiar types, and I'd only seen the fox elsewhere (different familiar ability, though); the rooster was great. ;) The ogdoads weren't my cup of tea, though their stats and concepts were fine. The illujans, on the other hand, I quite liked and could easily see using in my game. Doing the jumbo counters up as WEs is a great idea, and it's a hoot to see the tarrasque next to any of the others. I'm pretty vocal about how much I like FDP's counters in general -- for me, they strike exactly the balance I look for between accuracy and leaving room for imagination. Keep it up! :) [/QUOTE]
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[FDP] New Counter Collection packaging rocks!
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