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Fear the Blade master V1.04
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<blockquote data-quote="Nifft" data-source="post: 2393690" data-attributes="member: 6562"><p>Ah, a nice small sig! Thanks for chopping out the deadwood. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Okay, here's what I see.</p><p></p><p>1/ The requirements are too easy. The only hard Feat is Combat Expertise, and that's a sweet Feat. Since this PrC is focused on gaining insight and skill with movement, I'd change the pre-reqs to the following: </p><p> Feats: Weapon Focus (any sword or dagger), Dodge, Combat Expertise</p><p> Skill Ranks: Tumble 6+, Balance 6+, Sense Motive 6+</p><p></p><p>2/ Flurry is too good for a full BAB class which you can get in to via other full BAB classes. It's really only balanced for Monks because they can only do it with stinky weapons (20/x2 crit weapons). I'd prefer something that is especially sword-like, such as parrying (dodge bonus to AC vs. melee attacks), or something.</p><p></p><p>3/ Deflect Arrow is cool. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>4/ Again, I prefer a flat bonus to an stat ability mutator. Int is already quite strong -- skill points are very nice things, and this class has a GREAT skill list. Anything with full BAB and Tumble is nice. What would I do... hmm, maybe augment the bonus that the Dodge feat provides to +2 at 2nd level and +4 at 4th level. So, this guy is great at duels, but can be overwhelmed by wolf-pack tactics or archers.</p><p></p><p>5/ It's really hard to balance 'melee skill checks'. I'd change this to a flat Insight bonus to attack rolls... though I like the move-action limit. Hmm. Perhaps consider this: "As a standard action, the Blademaster may make a single attack which gains a +5 Insight bonus to hit. If this strike threatens a criticial, he gains a +10 Insight bonus to the confirm roll."</p><p></p><p></p><p>I like the basics, but the mechanical stuff needs a bit of smoothing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Cheers, -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 2393690, member: 6562"] Ah, a nice small sig! Thanks for chopping out the deadwood. ;) Okay, here's what I see. 1/ The requirements are too easy. The only hard Feat is Combat Expertise, and that's a sweet Feat. Since this PrC is focused on gaining insight and skill with movement, I'd change the pre-reqs to the following: Feats: Weapon Focus (any sword or dagger), Dodge, Combat Expertise Skill Ranks: Tumble 6+, Balance 6+, Sense Motive 6+ 2/ Flurry is too good for a full BAB class which you can get in to via other full BAB classes. It's really only balanced for Monks because they can only do it with stinky weapons (20/x2 crit weapons). I'd prefer something that is especially sword-like, such as parrying (dodge bonus to AC vs. melee attacks), or something. 3/ Deflect Arrow is cool. :) 4/ Again, I prefer a flat bonus to an stat ability mutator. Int is already quite strong -- skill points are very nice things, and this class has a GREAT skill list. Anything with full BAB and Tumble is nice. What would I do... hmm, maybe augment the bonus that the Dodge feat provides to +2 at 2nd level and +4 at 4th level. So, this guy is great at duels, but can be overwhelmed by wolf-pack tactics or archers. 5/ It's really hard to balance 'melee skill checks'. I'd change this to a flat Insight bonus to attack rolls... though I like the move-action limit. Hmm. Perhaps consider this: "As a standard action, the Blademaster may make a single attack which gains a +5 Insight bonus to hit. If this strike threatens a criticial, he gains a +10 Insight bonus to the confirm roll." I like the basics, but the mechanical stuff needs a bit of smoothing. :) Cheers, -- N [/QUOTE]
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Fear the Blade master V1.04
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