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Fearsome Critters from Lumberjack Tales
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<blockquote data-quote="Cleon" data-source="post: 4543488" data-attributes="member: 57383"><p><strong>Fearsome Critters from Lumberjack Tales - The Gumberoo</strong></p><p></p><p><span style="font-size: 15px"><strong><span style="font-family: 'Arial'">Gumberoo</span></strong></span></p><p><span style="font-size: 15px"></span> <span style="font-family: 'Arial'"><span style="font-size: 10px"><span style="font-size: 10px">Medium Magical Beast</span></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span><span style="font-size: 10px"><strong><span style="font-family: 'Arial'">Hit</span></strong></span><span style="font-family: 'Arial'"><span style="font-size: 10px"> <strong>Dice:</strong> 5d10+35 (62 hp)</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Initiative:</strong> +1</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Speed:</strong> 30 ft. (6 squares)</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Armor</strong> <strong>Class:</strong> 18 (+1 Dex, +7 natural), touch 11, flat-footed 17</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Base</strong> <strong>Attack/Grapple:</strong> +5/+15</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Attack:</strong> claw +11 melee (1d4+6)</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Full</strong> <strong>Attack:</strong> 2 claws +11 melee (1d4+6) and bite +6 melee (1d8+3)</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Space/Reach:</strong> 5 ft./ 5 ft.</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Special</strong> <strong>Attacks:</strong> Gorge, improved grab</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Special</strong> <strong>Qualities:</strong> Darkvision 60 ft., explosive, low-light vision, resilience, resistance to cold 10, resistance to electricity 10, ricochet, robust build, scent, vulnerability to fire [<em>50% extra damage</em>], vulnerability to piercing [<em>50% extra damage</em>]</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Saves:</strong> Fort +11, Ref +5, Will +5</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Abilities:</strong> Str 23, Dex 13, Con 24, Int 2, Wis 12, Cha 10</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Skills:</strong> Listen +5, Survival +5, Swim +10</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Feats:</strong> Endurance, Track</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Environment:</strong> Temperate forests</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Organization:</strong> Solitary</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Challenge</strong> <strong>Rating:</strong> 7</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Treasure:</strong> None</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Alignment:</strong> Always neutral</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Advancement:</strong> 6-9 HD (Medium) </span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Level</strong> <strong>Adjustment:</strong> —</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><em>At first glance the animal ambling towards you looks to be an excessively fat black bear, but a second look sees it lacks a bear's fur coat, being completely hairless apart from eyebrows and whiskers on its muzzle and chin, while its head and jaws are larger and appear more powerful than a genuine bear. The beast's hide is smooth and rubbery, with no sign of wrinkles, coloured the shiny black of charcoal.</em></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><em></em></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px">A gumberoo is a very rare bear-like omnivore that prefers to lair in the hollow bases of enormous, burned-out cedar trees, which may at least partly account for its charcoal-like colour and odour. They spend most of their time sleeping in their lairs, from which they occasionally sally forth on frightful rampages to devour anything even vaguely edible they happen upon. Hungry gumberoos commonly roam the borders of burned-out sections of forest, and are fearsomely relentless in the pursuit of a good meal.</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px">A typical gumberoo is some 5 feet long and has a base weight of about 400 pounds, not including the weight of any food it has eaten. Gumberoos can pack in many times their own weight in food, distending their body until it's practically globular, without appearing to cause any discomfort or quell the beast's ravenous appetite. With their elastic flesh and powerful jaws a gumberoo can to devour an entire moose in one sitting - bones, antlers, hooves and all.</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px">The body of a gumberoo is supernaturally tough and resilient, invulnerable to the teeth or claws of any animal native to its range and nigh impenetrable to human weapons. Any missile that fails to penetrate its hide will rebound upon the attacker with equal force. These creatures have one extraordinary weakness, their flesh is incredibly inflammable. Gumberoos have been known to explode like a keg of smoke-powder after being touched by a flame as small as a candle.</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px">Gumberoos are confident in their invulnerability and show no concern about enemies, but have an understandable trepidation about flames and lightning. This may account for them lairing in burned-out trees and rocky caves, since such places are unlikely to catch fire.</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span><span style="font-size: 10px"><strong><span style="font-family: 'Arial'"><span style="font-size: 12px">Combat</span></span></strong></span></p><p><span style="font-size: 10px"><strong><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></strong><span style="font-family: 'Arial'"><span style="font-size: 12px"><span style="font-size: 10px">A Gumberoo simply saunters up and uses its claw attacks to try to grapple </span></span></span></span><span style="font-size: 10px"><span style="font-family: 'Arial'"><span style="font-size: 12px"><span style="font-size: 10px">opponents </span></span></span></span><span style="font-size: 10px"><span style="font-family: 'Arial'"><span style="font-size: 12px"><span style="font-size: 10px">and stuff them into its mouth. They make no effort to avoid attackers unless threatened with fire or electricity damage.</span></span></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><span style="font-size: 12px"><span style="font-size: 10px"></span></span></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><span style="font-size: 12px"><span style="font-size: 10px"></span></span></span></span><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Explosive (Ex)</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px">Whenever a gumberoo takes damage from fire or electricity it needs to make a Fortitude saving throw against a DC equal to 10 plus the hit points of fire and electrical damage inflicted. Failure results in the gumberoo expiring in a frightful explosion that inflict 6d6 points of bludgeoning damage and 6d6 points of fire damage to everything within a sixty foot radius burst, with a DC 19 Reflex save to take half damage. The saving throw is Con-dependent.</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Gorge (Ex)</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong></strong>On a successful grapple check, a gumberoo can inflict 2d8+9 points of damage by biting its opponent.</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Improved Grab (Ex)</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong></strong>To use this ability, a gumberoo must hit with a claw attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity.</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Robust Build (Ex)</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px">A gumberoo is treated as one size category larger than it actually is for purposes of calculating its grapple check and carrying capacity. An average gumberoo has a carrying capacity of 1800 pounds.</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Resilience (Ex)</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px">Blows from weapons and sonic attacks have no effect upon a gumberoo, simply bouncing off or being absorbed without causing any injury, unless the damage rolled in a single attack equals or exceeds the gumberoo's hit points. If this should happen, the gumberoo's body bursts, killing the beast and inflicting 6d6 points of bludgeoning damage to everything within a thirty foot radius burst</span></span><span style="font-family: 'Arial'"><span style="font-size: 10px">, with a DC 19 Reflex save to take half damage. </span></span><span style="font-family: 'Arial'"><span style="font-size: 10px">Piercing attacks are more likely to cause a gumberoo to go 'Pop!', due to the beast's vulnerability to piercing damage.</span></span><span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span><span style="font-family: 'Arial'"><span style="font-size: 10px">The DC of the Reflex saving throw is Con-dependent.</span></span><span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Ricochet (Su)</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px">Any ranged weapon that fails to penetrate a gumberoo's Resilience will rebound toward whoever shot it at the creature. The ricocheting missile tries to strike the originator of the attack with a +5 attack roll, plus any magical bonuses, using the same damage result as the ranged attack rolled against the gumberoo.</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span><span style="font-size: 10px"><strong><span style="font-family: 'Arial'"><span style="font-size: 12px">Skills</span></span></strong></span></p><p><span style="font-size: 10px"><strong><span style="font-family: 'Arial'"></span></strong></span><span style="font-family: 'Arial'"><span style="font-size: 10px">A gumberoo has a +4 racial bonus on Swim checks.</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><span style="font-size: 12px"></span></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><span style="font-size: 12px"></span> <strong><span style="font-size: 12px">Lore Checks</span></strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>DC 16</strong> - A gumberoo is a very rare forest animal resembling a fat, furless bear, usually encountered in burned out areas of forest. The only things gumberoos fear are fire and lightning, they have no natural enemies and will not hesitate to attack adventurers and other wilderness explorers.</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>DC 21</strong> - Gumberoos spend most of their time hibernating, generally beneath burned out cedar trees. They are ravenously hungry when awake. They have a virtually impenetrable hide that bounces missiles back at whoever shoots at the beast.</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>DC 26</strong> - The body of a gumberoo is highly volatile, and they can explode with terrifying force if lit on fire or struck with sufficient force.</span></span></p></blockquote><p></p>
[QUOTE="Cleon, post: 4543488, member: 57383"] [b]Fearsome Critters from Lumberjack Tales - The Gumberoo[/b] [SIZE=4][B][FONT=Arial]Gumberoo[/FONT][/B] [/SIZE] [FONT=Arial][SIZE=2][SIZE=2]Medium Magical Beast[/SIZE] [/SIZE][/FONT][SIZE=2][B][FONT=Arial]Hit[/FONT][/B][/SIZE][FONT=Arial][SIZE=2] [B]Dice:[/B] 5d10+35 (62 hp) [B]Initiative:[/B] +1 [B]Speed:[/B] 30 ft. (6 squares) [B]Armor[/B] [B]Class:[/B] 18 (+1 Dex, +7 natural), touch 11, flat-footed 17 [B]Base[/B] [B]Attack/Grapple:[/B] +5/+15 [B]Attack:[/B] claw +11 melee (1d4+6) [B]Full[/B] [B]Attack:[/B] 2 claws +11 melee (1d4+6) and bite +6 melee (1d8+3) [B]Space/Reach:[/B] 5 ft./ 5 ft. [B]Special[/B] [B]Attacks:[/B] Gorge, improved grab [B]Special[/B] [B]Qualities:[/B] Darkvision 60 ft., explosive, low-light vision, resilience, resistance to cold 10, resistance to electricity 10, ricochet, robust build, scent, vulnerability to fire [[I]50% extra damage[/I]], vulnerability to piercing [[I]50% extra damage[/I]] [B]Saves:[/B] Fort +11, Ref +5, Will +5 [B]Abilities:[/B] Str 23, Dex 13, Con 24, Int 2, Wis 12, Cha 10 [B]Skills:[/B] Listen +5, Survival +5, Swim +10 [B]Feats:[/B] Endurance, Track [B]Environment:[/B] Temperate forests [B]Organization:[/B] Solitary [B]Challenge[/B] [B]Rating:[/B] 7 [B]Treasure:[/B] None [B]Alignment:[/B] Always neutral [B]Advancement:[/B] 6-9 HD (Medium) [B]Level[/B] [B]Adjustment:[/B] — [I]At first glance the animal ambling towards you looks to be an excessively fat black bear, but a second look sees it lacks a bear's fur coat, being completely hairless apart from eyebrows and whiskers on its muzzle and chin, while its head and jaws are larger and appear more powerful than a genuine bear. The beast's hide is smooth and rubbery, with no sign of wrinkles, coloured the shiny black of charcoal. [/I] A gumberoo is a very rare bear-like omnivore that prefers to lair in the hollow bases of enormous, burned-out cedar trees, which may at least partly account for its charcoal-like colour and odour. They spend most of their time sleeping in their lairs, from which they occasionally sally forth on frightful rampages to devour anything even vaguely edible they happen upon. Hungry gumberoos commonly roam the borders of burned-out sections of forest, and are fearsomely relentless in the pursuit of a good meal. A typical gumberoo is some 5 feet long and has a base weight of about 400 pounds, not including the weight of any food it has eaten. Gumberoos can pack in many times their own weight in food, distending their body until it's practically globular, without appearing to cause any discomfort or quell the beast's ravenous appetite. With their elastic flesh and powerful jaws a gumberoo can to devour an entire moose in one sitting - bones, antlers, hooves and all. The body of a gumberoo is supernaturally tough and resilient, invulnerable to the teeth or claws of any animal native to its range and nigh impenetrable to human weapons. Any missile that fails to penetrate its hide will rebound upon the attacker with equal force. These creatures have one extraordinary weakness, their flesh is incredibly inflammable. Gumberoos have been known to explode like a keg of smoke-powder after being touched by a flame as small as a candle. Gumberoos are confident in their invulnerability and show no concern about enemies, but have an understandable trepidation about flames and lightning. This may account for them lairing in burned-out trees and rocky caves, since such places are unlikely to catch fire. [/SIZE][/FONT][SIZE=2][B][FONT=Arial][SIZE=3]Combat [/SIZE][/FONT][/B][FONT=Arial][SIZE=3][SIZE=2]A Gumberoo simply saunters up and uses its claw attacks to try to grapple [/SIZE][/SIZE][/FONT][/SIZE][SIZE=2][FONT=Arial][SIZE=3][SIZE=2]opponents [/SIZE][/SIZE][/FONT][/SIZE][SIZE=2][FONT=Arial][SIZE=3][SIZE=2]and stuff them into its mouth. They make no effort to avoid attackers unless threatened with fire or electricity damage. [/SIZE][/SIZE][/FONT][/SIZE][FONT=Arial][SIZE=2][B]Explosive (Ex)[/B] Whenever a gumberoo takes damage from fire or electricity it needs to make a Fortitude saving throw against a DC equal to 10 plus the hit points of fire and electrical damage inflicted. Failure results in the gumberoo expiring in a frightful explosion that inflict 6d6 points of bludgeoning damage and 6d6 points of fire damage to everything within a sixty foot radius burst, with a DC 19 Reflex save to take half damage. The saving throw is Con-dependent. [B]Gorge (Ex) [/B]On a successful grapple check, a gumberoo can inflict 2d8+9 points of damage by biting its opponent. [B]Improved Grab (Ex) [/B]To use this ability, a gumberoo must hit with a claw attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. [B]Robust Build (Ex)[/B] A gumberoo is treated as one size category larger than it actually is for purposes of calculating its grapple check and carrying capacity. An average gumberoo has a carrying capacity of 1800 pounds. [B]Resilience (Ex)[/B] Blows from weapons and sonic attacks have no effect upon a gumberoo, simply bouncing off or being absorbed without causing any injury, unless the damage rolled in a single attack equals or exceeds the gumberoo's hit points. If this should happen, the gumberoo's body bursts, killing the beast and inflicting 6d6 points of bludgeoning damage to everything within a thirty foot radius burst[/SIZE][/FONT][FONT=Arial][SIZE=2], with a DC 19 Reflex save to take half damage. [/SIZE][/FONT][FONT=Arial][SIZE=2]Piercing attacks are more likely to cause a gumberoo to go 'Pop!', due to the beast's vulnerability to piercing damage.[/SIZE][/FONT][FONT=Arial][SIZE=2] [/SIZE][/FONT][FONT=Arial][SIZE=2]The DC of the Reflex saving throw is Con-dependent.[/SIZE][/FONT][FONT=Arial][SIZE=2] [B]Ricochet (Su)[/B] Any ranged weapon that fails to penetrate a gumberoo's Resilience will rebound toward whoever shot it at the creature. The ricocheting missile tries to strike the originator of the attack with a +5 attack roll, plus any magical bonuses, using the same damage result as the ranged attack rolled against the gumberoo. [/SIZE][/FONT][SIZE=2][B][FONT=Arial][SIZE=3]Skills[/SIZE] [/FONT][/B][/SIZE][FONT=Arial][SIZE=2]A gumberoo has a +4 racial bonus on Swim checks. [SIZE=3] [/SIZE] [B][SIZE=3]Lore Checks[/SIZE] DC 16[/B] - A gumberoo is a very rare forest animal resembling a fat, furless bear, usually encountered in burned out areas of forest. The only things gumberoos fear are fire and lightning, they have no natural enemies and will not hesitate to attack adventurers and other wilderness explorers. [B]DC 21[/B] - Gumberoos spend most of their time hibernating, generally beneath burned out cedar trees. They are ravenously hungry when awake. They have a virtually impenetrable hide that bounces missiles back at whoever shoots at the beast. [B]DC 26[/B] - The body of a gumberoo is highly volatile, and they can explode with terrifying force if lit on fire or struck with sufficient force.[/SIZE][/FONT] [/QUOTE]
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