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Feasability of having dragon wyrmling in a solo party?
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<blockquote data-quote="dreaded_beast" data-source="post: 1462572" data-attributes="member: 11185"><p>I'm running a solo-campaign for a 5th level character (4 Monk 1 Sorcerer). NPCs the PC has adventured with in the past consist of a Human Cleric 2, Human Wizard 1, and 2 Goblins: Rogue 3 and Fighter 3.</p><p></p><p>Currently, the PC mainly has been adventuring with the 2 Goblins, although I may add the Cleric on a more regular basis.</p><p></p><p>Anyway, a few sessions ago, the PC discovered a draconic egg, which she hopes to hatch and have the pseudodragon inside become her familiar. Since this is a solo-campaign, I'm going to bend the rules a bit, and not have her have to get the Improved Familiar feat. She expressed interest in having a pseudodragon as a familiar after I explained what a familiar was and showed her the possible choices.</p><p></p><p>However, I am toying with the idea of suprising her with a "true" dragon egg instead. I was thinking about making it a red dragon egg.</p><p></p><p>In my campaign, I am ruling that creatures are not necessarily born "evil", it is mainly due to how they were raised, the alignment of their parents, and the society they lived in, although they will naturally be more predisposed to an "evil" alignment if "evil" is in their alignment description.</p><p></p><p>I am envisioning her being shocked at discovering she has a true dragon on her hands instead of a pseduodragon. In addition, I will give her hints that she may be able to change the red wyrmling's alignment if she treats and raises it in a "good" fashion.</p><p></p><p>I believe that the "balancing" factor is that for the entire campaign, the wyrmling may never grow beyond wyrmling status, since I think wyrmlings take many many years to get to the next age category.</p><p></p><p>However, I am not sure how unbalancing it would be to have a red wyrmling as a nearly permanent member of the party. Based on the following: this is a solo-campaign, the group composition, and balance, does anyone have suggestions/advice on how to handle this or if this is even feasible?</p><p></p><p>I want the campaign to still be "balanced" and I don't want the red wyrmling to make combat encounters too easy.</p><p></p><p>On another note, whenever the PC has been through an encounter, I split the experience points equally among the PC and the NPCs. How would this change if there was a red wyrmling in the party? I was also toying with the idea of advancing the red wyrmling an age category if it accumulated enough "experience" or just giving the red wyrmling a character class.</p><p></p><p>So any thoughts/suggestions?</p></blockquote><p></p>
[QUOTE="dreaded_beast, post: 1462572, member: 11185"] I'm running a solo-campaign for a 5th level character (4 Monk 1 Sorcerer). NPCs the PC has adventured with in the past consist of a Human Cleric 2, Human Wizard 1, and 2 Goblins: Rogue 3 and Fighter 3. Currently, the PC mainly has been adventuring with the 2 Goblins, although I may add the Cleric on a more regular basis. Anyway, a few sessions ago, the PC discovered a draconic egg, which she hopes to hatch and have the pseudodragon inside become her familiar. Since this is a solo-campaign, I'm going to bend the rules a bit, and not have her have to get the Improved Familiar feat. She expressed interest in having a pseudodragon as a familiar after I explained what a familiar was and showed her the possible choices. However, I am toying with the idea of suprising her with a "true" dragon egg instead. I was thinking about making it a red dragon egg. In my campaign, I am ruling that creatures are not necessarily born "evil", it is mainly due to how they were raised, the alignment of their parents, and the society they lived in, although they will naturally be more predisposed to an "evil" alignment if "evil" is in their alignment description. I am envisioning her being shocked at discovering she has a true dragon on her hands instead of a pseduodragon. In addition, I will give her hints that she may be able to change the red wyrmling's alignment if she treats and raises it in a "good" fashion. I believe that the "balancing" factor is that for the entire campaign, the wyrmling may never grow beyond wyrmling status, since I think wyrmlings take many many years to get to the next age category. However, I am not sure how unbalancing it would be to have a red wyrmling as a nearly permanent member of the party. Based on the following: this is a solo-campaign, the group composition, and balance, does anyone have suggestions/advice on how to handle this or if this is even feasible? I want the campaign to still be "balanced" and I don't want the red wyrmling to make combat encounters too easy. On another note, whenever the PC has been through an encounter, I split the experience points equally among the PC and the NPCs. How would this change if there was a red wyrmling in the party? I was also toying with the idea of advancing the red wyrmling an age category if it accumulated enough "experience" or just giving the red wyrmling a character class. So any thoughts/suggestions? [/QUOTE]
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