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General Tabletop Discussion
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Feat at 1st Level: How To Go About It?
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<blockquote data-quote="n00b f00" data-source="post: 6779469" data-attributes="member: 6795700"><p>I think that at level 1, few characters are going to want to give up 2 points for a feat. I think there's no attractive trade to make another feat desirable without altering early game balance. I'd just offer them a free feat heads up, and balance the game by adding just a little bit more than you would otherwise.</p><p></p><p>For players who didn't like feats I'd offer them 2 points, or I'd offer them simple universal improvements like more hp or bonus initiative stats. Or I'd let them make their own. Of course if none of those sound dope I'd just call it off. People who don't like feats don't often don't like choosing, planning, the specifics, combos, min max stuff. Being told they can choose a feat or just get +2 HP per level seems pretty attractive. They don't have to pick a feat, and they're not at a disadvantage. It takes the onus off of those who don't want to pick, and puts on those who do because toughness is now the assumed default for all PCs. "You can have this cool feat, but you're giving up 2 HP every level."</p></blockquote><p></p>
[QUOTE="n00b f00, post: 6779469, member: 6795700"] I think that at level 1, few characters are going to want to give up 2 points for a feat. I think there's no attractive trade to make another feat desirable without altering early game balance. I'd just offer them a free feat heads up, and balance the game by adding just a little bit more than you would otherwise. For players who didn't like feats I'd offer them 2 points, or I'd offer them simple universal improvements like more hp or bonus initiative stats. Or I'd let them make their own. Of course if none of those sound dope I'd just call it off. People who don't like feats don't often don't like choosing, planning, the specifics, combos, min max stuff. Being told they can choose a feat or just get +2 HP per level seems pretty attractive. They don't have to pick a feat, and they're not at a disadvantage. It takes the onus off of those who don't want to pick, and puts on those who do because toughness is now the assumed default for all PCs. "You can have this cool feat, but you're giving up 2 HP every level." [/QUOTE]
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Feat at 1st Level: How To Go About It?
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