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Feat for Multi-Class casters!
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<blockquote data-quote="Chacal" data-source="post: 259375" data-attributes="member: 1349"><p>Ok I lied. I'm going to flood you again with house rules <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p></p><p>Interesting Idea with more flexibility for the range of spell usable, but less if you consider </p><p>spells exclusive from a list.</p><p></p><p>A stronger version could add :<strong></strong></p><p><strong>If the spell you want to "blend" is not on some of your spellcasting lists, (it still must exist in one of them, you munchkin <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> )</strong></p><p><strong>you must spend twice the slot required for each class that doesn't know the spell. </strong></p><p></p><p>and a more flexible one :<strong></strong></p><p> <strong>You have to decide which of your spellcasting classes in which slots you put </strong></p><p><strong>the "blended" spell, and instead of spending slots of the same level in other</strong></p><p><strong>classes, you just have to spend an equivalent level divided in multiple slots</strong></p><p></p><p>Well, I'm not good at writing clear rules <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>Examples :</p><p>Wiz 5 Bard 5 casting:</p><p>-a blended tongue spell uses 1 3rd level Wiz slot , and a 2nd level Bard slot.</p><p>-a blended Magic missile uses 1 1st level</p><p> Wiz slot, and 2 1st level Bard slots.</p><p></p><p>Another one with the "flexible" rule :</p><p>Wiz 5 sorc 5 casting fireball uses 1 3rd level Wiz slot, and 3 2nd level Sorc slots, or whatever combination of slots that amount to 6.</p><p></p><p>Now, A more spontaneous and flexible one :</p><p></p><p><strong></strong></p><p><strong><em>Cool Feat Name</em> [Metamagic]</strong></p><p><strong>You can fuel the power of your spells with your other spellcasting classes power.</strong></p><p><strong>Prerequisites: spellcasting from two (or more) classes</strong></p><p><strong>Benefits :</strong></p><p><strong>When you cast a spell from one of your spellcasting classes, you can add to your caster level the caster levels you have from (one or more) of your other spellcasting classes, provided for each spellcasting class you spend </strong></p><p><strong>- the slot for this spell if it is on the class spelllist</strong></p><p><strong>- slots amounting to twice the level of the original spell if it's not on your class list.</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>You can add some restrictions like: the original spell must be prepared/cast from a slot 1 higher than normal.</strong></p><p><strong></strong></p><p></p><p></p><p>Hope this helps.</p><p></p><p>Actually, The kind of feats you'll design for multi Class caster really depends on your point of view :</p><p></p><p>- If you think that multi-class casters are losing too much, you probably want to have a stronger feat (sounds more like a class-level house rule) </p><p></p><p>- If you think that the current system is balanced as is, you just want to give a more standard metamagic feat, that's only used sometimes.</p><p></p><p></p><p>I like this thread, there are several different and good options that belong to the two previous categories. (You already figured</p><p> by yourself the one I am in <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p><p></p><p></p><p>Chacal</p></blockquote><p></p>
[QUOTE="Chacal, post: 259375, member: 1349"] Ok I lied. I'm going to flood you again with house rules :) Interesting Idea with more flexibility for the range of spell usable, but less if you consider spells exclusive from a list. A stronger version could add :[b] If the spell you want to "blend" is not on some of your spellcasting lists, (it still must exist in one of them, you munchkin :p ) you must spend twice the slot required for each class that doesn't know the spell. [/b] and a more flexible one :[b] You have to decide which of your spellcasting classes in which slots you put the "blended" spell, and instead of spending slots of the same level in other classes, you just have to spend an equivalent level divided in multiple slots[/b] Well, I'm not good at writing clear rules :( Examples : Wiz 5 Bard 5 casting: -a blended tongue spell uses 1 3rd level Wiz slot , and a 2nd level Bard slot. -a blended Magic missile uses 1 1st level Wiz slot, and 2 1st level Bard slots. Another one with the "flexible" rule : Wiz 5 sorc 5 casting fireball uses 1 3rd level Wiz slot, and 3 2nd level Sorc slots, or whatever combination of slots that amount to 6. Now, A more spontaneous and flexible one : [b] [i]Cool Feat Name[/i] [Metamagic] You can fuel the power of your spells with your other spellcasting classes power. Prerequisites: spellcasting from two (or more) classes Benefits : When you cast a spell from one of your spellcasting classes, you can add to your caster level the caster levels you have from (one or more) of your other spellcasting classes, provided for each spellcasting class you spend - the slot for this spell if it is on the class spelllist - slots amounting to twice the level of the original spell if it's not on your class list. You can add some restrictions like: the original spell must be prepared/cast from a slot 1 higher than normal. [/b] Hope this helps. Actually, The kind of feats you'll design for multi Class caster really depends on your point of view : - If you think that multi-class casters are losing too much, you probably want to have a stronger feat (sounds more like a class-level house rule) - If you think that the current system is balanced as is, you just want to give a more standard metamagic feat, that's only used sometimes. I like this thread, there are several different and good options that belong to the two previous categories. (You already figured by yourself the one I am in ;) ) Chacal [/QUOTE]
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