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Feat: No armor expertise; input needed
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<blockquote data-quote="med stud" data-source="post: 2205972" data-attributes="member: 1211"><p>I have created a feat that is made with fighters in mind that are fighting with no armor. What I want is input from people who know the game better than I do (and I know there are lots of people like that here <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ). Here is the feat:</p><p></p><p><strong>No armor expertise I-IV</strong> (project name)</p><p>Prerequisites: Can only be taken as a fighter bonus feat</p><p>Benefit: NAE (No Armor Expertise) I gives +1 armor bonus, NAE II +2, NAE III +2 and NAE IV +3. The bonuses are cumulative for a maximum of +8 armor bonus.</p><p>Normal: No armor bonus without armor.</p><p></p><p>Reasonings behind the feat:</p><p>The choice of bonus: Armor bonus is usually reserved for armors and force fields and stuff but it was chosen anyway so that it wouldnt stack with bracers of armor. What the feat chain does now is that it essentially creates a full plate armor with no dex limit for the fighter. The reasonings may be what they may, but I thought the armor bonus was best from a balance POV.</p><p>-</p><p>The existence of the feat: Mainly because of multiclassed fighter/(arcane spell-users) and for the classical swordsmaster without armor. With these feats a fighter can fulfill a tank role without wearing full plate. For fighter/wizards and stuff it makes it possible to have a reasonably even-leveled fightermage without being too hosed in the AC-department. I think the fightermage is a stereotype from fantasy that is worth encouraging and I dont like solving the problem with a prestige class (=Eldritch Knight).</p><p>-</p><p>The strange prerequisite: Well here I was at a loss. If the only prerequisite was Fighter-lvl X it would either be too high (thematically) or too low (so that monks would take levels in Fighter for obscene AC). A better prerequisite that still fulfills my goals in this aspect would be welcome.</p><p>-</p><p>The progression of the bonuses: See above. A dip into fighter shouldnt yield +3 AC.</p><p>Why a feat for fighters? It should be more fitting for rogues and monks? Well IMO fighters should be masters of physical combat if they want. They have few skill points and a limited skill list and no mystical powers. Besides fighters are one of the classes that uses heavy armor the most so for them it is not a given feat the same way it would be for monks and rogues.</p><p></p><p>---</p><p></p><p>Well thank you for reading all this and thanks in advance for feedback. I need it really much as I will drop this feat into the campaign when it's done and I dont fully trust my judgement on these matters.</p></blockquote><p></p>
[QUOTE="med stud, post: 2205972, member: 1211"] I have created a feat that is made with fighters in mind that are fighting with no armor. What I want is input from people who know the game better than I do (and I know there are lots of people like that here ;) ). Here is the feat: [b]No armor expertise I-IV[/b] (project name) Prerequisites: Can only be taken as a fighter bonus feat Benefit: NAE (No Armor Expertise) I gives +1 armor bonus, NAE II +2, NAE III +2 and NAE IV +3. The bonuses are cumulative for a maximum of +8 armor bonus. Normal: No armor bonus without armor. Reasonings behind the feat: The choice of bonus: Armor bonus is usually reserved for armors and force fields and stuff but it was chosen anyway so that it wouldnt stack with bracers of armor. What the feat chain does now is that it essentially creates a full plate armor with no dex limit for the fighter. The reasonings may be what they may, but I thought the armor bonus was best from a balance POV. - The existence of the feat: Mainly because of multiclassed fighter/(arcane spell-users) and for the classical swordsmaster without armor. With these feats a fighter can fulfill a tank role without wearing full plate. For fighter/wizards and stuff it makes it possible to have a reasonably even-leveled fightermage without being too hosed in the AC-department. I think the fightermage is a stereotype from fantasy that is worth encouraging and I dont like solving the problem with a prestige class (=Eldritch Knight). - The strange prerequisite: Well here I was at a loss. If the only prerequisite was Fighter-lvl X it would either be too high (thematically) or too low (so that monks would take levels in Fighter for obscene AC). A better prerequisite that still fulfills my goals in this aspect would be welcome. - The progression of the bonuses: See above. A dip into fighter shouldnt yield +3 AC. Why a feat for fighters? It should be more fitting for rogues and monks? Well IMO fighters should be masters of physical combat if they want. They have few skill points and a limited skill list and no mystical powers. Besides fighters are one of the classes that uses heavy armor the most so for them it is not a given feat the same way it would be for monks and rogues. --- Well thank you for reading all this and thanks in advance for feedback. I need it really much as I will drop this feat into the campaign when it's done and I dont fully trust my judgement on these matters. [/QUOTE]
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Feat: No armor expertise; input needed
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