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<blockquote data-quote="Hawken" data-source="post: 4612570" data-attributes="member: 23619"><p>I've got to disagree with you on the weapons. Beyond maybe level 2 or 3, weapon proficiency is such a non-issue that its non-issue-ness should extend to feats. Honestly, its not going to make a bit of difference if a wizard gets proficiency with ALL simple weapons in exchange for 1 of his 7 feats. Beyond 3rd level anyway, PCs are getting whatever weapons they want and selecting a different weapon is only a matter of flavor and style at that point. </p><p></p><p>Also, making the feats grant proficiency with just 1 weapon at a time is petty and forces both the PC and the DM to keep track of who is proficient with what--especially when it may never come into play. </p><p></p><p>As for Fighters, how is it wrong or unfair/unbalanced for them to be proficient with ALL simple and martial weapons? While barbarians are learning to rage, derics are learning an UNLIMITED amount of spells, wizards are studying countless spells, and rogues are beefing up on a dozen or so skills, the fighter is busy training with every type of weapon and armor available. How is that wrong? They can't use every weapon/armor just like clerics can't use every spell; they just get to use 1 at a time. </p><p></p><p>I say leave the MM/IC feats out of the pricing category. Make them available only to casters so you don't need to worry about pricing and points at all.</p><p></p><p>If Weapon Finesse is too "good" of a feat, break it down. Weapon Finesse (Simple), Weapon Finesse (Martial), and let finesse come for "free" with an exotic weapon proficiency. </p><p></p><p>Power Attack is limited in its usefulness, but the reason for a higher cost is that it is a "gateway" to about a dozen other feats. If PA is a 4, make the others a 2 or a 1. That way, to get Cleave, you'd be spending 6 points at those prices, and maybe another 2 or so to get Great Cleave.</p></blockquote><p></p>
[QUOTE="Hawken, post: 4612570, member: 23619"] I've got to disagree with you on the weapons. Beyond maybe level 2 or 3, weapon proficiency is such a non-issue that its non-issue-ness should extend to feats. Honestly, its not going to make a bit of difference if a wizard gets proficiency with ALL simple weapons in exchange for 1 of his 7 feats. Beyond 3rd level anyway, PCs are getting whatever weapons they want and selecting a different weapon is only a matter of flavor and style at that point. Also, making the feats grant proficiency with just 1 weapon at a time is petty and forces both the PC and the DM to keep track of who is proficient with what--especially when it may never come into play. As for Fighters, how is it wrong or unfair/unbalanced for them to be proficient with ALL simple and martial weapons? While barbarians are learning to rage, derics are learning an UNLIMITED amount of spells, wizards are studying countless spells, and rogues are beefing up on a dozen or so skills, the fighter is busy training with every type of weapon and armor available. How is that wrong? They can't use every weapon/armor just like clerics can't use every spell; they just get to use 1 at a time. I say leave the MM/IC feats out of the pricing category. Make them available only to casters so you don't need to worry about pricing and points at all. If Weapon Finesse is too "good" of a feat, break it down. Weapon Finesse (Simple), Weapon Finesse (Martial), and let finesse come for "free" with an exotic weapon proficiency. Power Attack is limited in its usefulness, but the reason for a higher cost is that it is a "gateway" to about a dozen other feats. If PA is a 4, make the others a 2 or a 1. That way, to get Cleave, you'd be spending 6 points at those prices, and maybe another 2 or so to get Great Cleave. [/QUOTE]
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