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<blockquote data-quote="Dausuul" data-source="post: 7433608" data-attributes="member: 58197"><p>That doesn't seem like a major issue to me. If anything, it's a nice way to make odd-numbered stats more useful. If you're determined to avoid hitting the 18 and 20 milestones early, you could always institute a level-based cap: You can't raise a stat to 18 until level 4, and you can't go to 20 till level 8 (fighters get the cap lifted early as a class feature).</p><p></p><p>I quite like how this makes the low-end feats more valuable, and the"power feats" require more investment. Might quibble a bit over what belongs in the 6-point bucket and what in the 4-point, but the basic idea seems solid.</p><p></p><p>I'm less sure about the top tier, though. The problem is that GWM and SS are "build-arounds," not remotely worth an 8-point investment unless you plan your PC in a way that lets you exploit the -5/+10 option. I'd rather tone down the exploit and leave the feat balanced for non-exploit use. What about simply removing the -5/+10, and then pricing the remainder at 2, 4, or 6?</p><p></p><p>(Though if you are absolutely committed to not touching the feats themselves... I guess 8 points might be a necessity.)</p></blockquote><p></p>
[QUOTE="Dausuul, post: 7433608, member: 58197"] That doesn't seem like a major issue to me. If anything, it's a nice way to make odd-numbered stats more useful. If you're determined to avoid hitting the 18 and 20 milestones early, you could always institute a level-based cap: You can't raise a stat to 18 until level 4, and you can't go to 20 till level 8 (fighters get the cap lifted early as a class feature). I quite like how this makes the low-end feats more valuable, and the"power feats" require more investment. Might quibble a bit over what belongs in the 6-point bucket and what in the 4-point, but the basic idea seems solid. I'm less sure about the top tier, though. The problem is that GWM and SS are "build-arounds," not remotely worth an 8-point investment unless you plan your PC in a way that lets you exploit the -5/+10 option. I'd rather tone down the exploit and leave the feat balanced for non-exploit use. What about simply removing the -5/+10, and then pricing the remainder at 2, 4, or 6? (Though if you are absolutely committed to not touching the feats themselves... I guess 8 points might be a necessity.) [/QUOTE]
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