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Feat Problems With PHB II
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<blockquote data-quote="KarinsDad" data-source="post: 2825978" data-attributes="member: 2011"><p>When combined with Flanking and Sneak Attacks, ensuring that you hit is powerful.</p><p></p><p>Rogues often use a single attack in a round because Sneak Attack damage is only usable once per round. This allows them to nearly ensure a hit with it as well.</p><p></p><p></p><p></p><p>I agree that crossbows need improvement. But, a feat is not the way to do it. The way to do it is to give them a bonus to hit due to their stability and allow them to be Mighty just like other bows.</p><p></p><p></p><p></p><p>It is a 5 foot step in the feat. So, how about if he moved before this in the current round?</p><p></p><p></p><p></p><p>Spells are seriously crippled as Immediate Actions. These feats are not.</p><p></p><p></p><p></p><p>I said this one was not potent. Just stupid.</p><p></p><p></p><p></p><p>Probably not. Again, stupid, not potent.</p><p></p><p></p><p></p><p>I compared it to Skill Focus where it totally kicks butt. I really don't see how you could seriously argue against this.</p><p></p><p></p><p></p><p>Like Shellman pointed out, that may not be how it works.</p><p></p><p></p><p></p><p>Except that the smaller bonus is limited to a single weapon as opposed to all weapons as well. Two advantages versus one is not necessarily good design. But, this is not an overwhelmingly unbalanced feat, just borderline.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 2825978, member: 2011"] When combined with Flanking and Sneak Attacks, ensuring that you hit is powerful. Rogues often use a single attack in a round because Sneak Attack damage is only usable once per round. This allows them to nearly ensure a hit with it as well. I agree that crossbows need improvement. But, a feat is not the way to do it. The way to do it is to give them a bonus to hit due to their stability and allow them to be Mighty just like other bows. It is a 5 foot step in the feat. So, how about if he moved before this in the current round? Spells are seriously crippled as Immediate Actions. These feats are not. I said this one was not potent. Just stupid. Probably not. Again, stupid, not potent. I compared it to Skill Focus where it totally kicks butt. I really don't see how you could seriously argue against this. Like Shellman pointed out, that may not be how it works. Except that the smaller bonus is limited to a single weapon as opposed to all weapons as well. Two advantages versus one is not necessarily good design. But, this is not an overwhelmingly unbalanced feat, just borderline. [/QUOTE]
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