Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Feat Problems With PHB II
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lorehead" data-source="post: 2832511" data-attributes="member: 40086"><p>Personally, I think that something like this is a much-needed patch for the system at high levels. Right now, high-level characters can only fail against a lot of abilities on a natural 1, but they're guaranteed to roll a natural 1 on a saving throw sometime. This means that a pack of beholders is not much more of a threat to the party than a flock of cockatrices.</p><p></p><p>As the <em>Epic Level Handbook</em> itself acknowledges, this is especially a problem with death by massive damage, once you reach the point where every blow does at least 50 hp. No matter what you do to raise your Fortitude save, you still die on a roll of natural 1, and you still have to roll several of those a round. Steadfast Determination means that all those dinky little DC 15 Fort saves can no longer kill you, so your survival is no longer a matter of pure luck. Tanking becomes possible again.</p><p></p><p>Indomitable Soul doesn't seem as if it fundamentally changes the fact that enchantment spells are a huge gamble. Succeed, and you're better off than if you'd killed the foe, but fail and you've wasted a spell. Many creatures are totally immune, and there are some very effective wards. The size of the bonuses don't seem excessive, and the need to roll snake eyes on 2d20 to fail a piddly low-DC save is a good, and much-needed, counter to what would otherwise be the cheesy tactic of using Automatic Quicken Spell + Multispell (or other similar combinations) to make opponents roll again and again and again until the die comes up a 1.</p></blockquote><p></p>
[QUOTE="Lorehead, post: 2832511, member: 40086"] Personally, I think that something like this is a much-needed patch for the system at high levels. Right now, high-level characters can only fail against a lot of abilities on a natural 1, but they're guaranteed to roll a natural 1 on a saving throw sometime. This means that a pack of beholders is not much more of a threat to the party than a flock of cockatrices. As the [i]Epic Level Handbook[/i] itself acknowledges, this is especially a problem with death by massive damage, once you reach the point where every blow does at least 50 hp. No matter what you do to raise your Fortitude save, you still die on a roll of natural 1, and you still have to roll several of those a round. Steadfast Determination means that all those dinky little DC 15 Fort saves can no longer kill you, so your survival is no longer a matter of pure luck. Tanking becomes possible again. Indomitable Soul doesn't seem as if it fundamentally changes the fact that enchantment spells are a huge gamble. Succeed, and you're better off than if you'd killed the foe, but fail and you've wasted a spell. Many creatures are totally immune, and there are some very effective wards. The size of the bonuses don't seem excessive, and the need to roll snake eyes on 2d20 to fail a piddly low-DC save is a good, and much-needed, counter to what would otherwise be the cheesy tactic of using Automatic Quicken Spell + Multispell (or other similar combinations) to make opponents roll again and again and again until the die comes up a 1. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Feat Problems With PHB II
Top