Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Feat Problems With PHB II
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lorehead" data-source="post: 2837453" data-attributes="member: 40086"><p>All right. My conclusion is that these feats look nowhere close to being overpowered, although I'd need to see them in play to be certain.</p><p></p><p>Offense generally trumps defense in D&D. It ends the fight sooner, meaning that you also take fewer hits and roll fewer saves. Add to this that these feats give you abilities which, like your favored enemy bonus, the DM decides how often you'll get to use. That's at least an active bonus; saving throws are passive. Many encounters won't involve Fortitude or Will saves at all, or will force you to roll at most one of them. Furthermore, many groups <em>especially</em> hate having PCs die meaningless deaths, for instance because some oil slick zaps you to prove how evil it is and you roll a natural 1.</p><p></p><p>What's the problem? I just don't see one. It can't be that the bonuses are too high, since they're entirely in line with what existing feats give. It can't be that they counter enchanters too well. A PC enchanter will face plenty of opponents who don't have them, and already faces plenty of others who will be completely (or effectively) immune. As for NPC enchanters, every defensive ability is great against someone; how effective were they before against PC clerics and druids?</p></blockquote><p></p>
[QUOTE="Lorehead, post: 2837453, member: 40086"] All right. My conclusion is that these feats look nowhere close to being overpowered, although I'd need to see them in play to be certain. Offense generally trumps defense in D&D. It ends the fight sooner, meaning that you also take fewer hits and roll fewer saves. Add to this that these feats give you abilities which, like your favored enemy bonus, the DM decides how often you'll get to use. That's at least an active bonus; saving throws are passive. Many encounters won't involve Fortitude or Will saves at all, or will force you to roll at most one of them. Furthermore, many groups [i]especially[/i] hate having PCs die meaningless deaths, for instance because some oil slick zaps you to prove how evil it is and you roll a natural 1. What's the problem? I just don't see one. It can't be that the bonuses are too high, since they're entirely in line with what existing feats give. It can't be that they counter enchanters too well. A PC enchanter will face plenty of opponents who don't have them, and already faces plenty of others who will be completely (or effectively) immune. As for NPC enchanters, every defensive ability is great against someone; how effective were they before against PC clerics and druids? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Feat Problems With PHB II
Top