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Feat rogue + fighter
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<blockquote data-quote="HoboGod" data-source="post: 5291255" data-attributes="member: 90920"><p>My apologies, I'm going ahead of myself. It's a bad habit of mine. I made that statement under the assumption that most encounters tend to last only a few rounds and by some mixture of cure light potions and cleric healing, the group is restored to full health between encounters. Therefor, logic dictates that the character with the least hit points is more likely to die from relentless attacking.</p><p></p><p></p><p></p><p>By rolling a natural 1, 2, or 3. I never said it was unlikely, it's just what the wizard has to do. From the start, there's a 15% chance of total death. After that, using mirror image, there's at least another 15% chance of total death. There's a ~72% (less depending on how unluckily you roll mirror image) chance you'll be fine. I admit that doesn't seems pretty safe on paper, but that's worse odds than playing a round of Russian Roulette with your character at the end of the barrel.</p><p></p><p></p><p></p><p>YES! EXACTLY! I know you were trying to be sarcastic in your humorously condescending manner, but that is my argument entirely. I expect the beatstick to stand there, get beaten up, and occasionally score a lucky enough hit to feel good about himself. I expect the boomstick to hide in the back, rip open a hole in the fabric of space and time, and make the beatstick feel emasculated by the wizard's bigger kill count. When things start shifting away from those expectations, I get frightened, angry, and insecure of my sexuality. Well, maybe not the last part, but it's still bad!</p></blockquote><p></p>
[QUOTE="HoboGod, post: 5291255, member: 90920"] My apologies, I'm going ahead of myself. It's a bad habit of mine. I made that statement under the assumption that most encounters tend to last only a few rounds and by some mixture of cure light potions and cleric healing, the group is restored to full health between encounters. Therefor, logic dictates that the character with the least hit points is more likely to die from relentless attacking. By rolling a natural 1, 2, or 3. I never said it was unlikely, it's just what the wizard has to do. From the start, there's a 15% chance of total death. After that, using mirror image, there's at least another 15% chance of total death. There's a ~72% (less depending on how unluckily you roll mirror image) chance you'll be fine. I admit that doesn't seems pretty safe on paper, but that's worse odds than playing a round of Russian Roulette with your character at the end of the barrel. YES! EXACTLY! I know you were trying to be sarcastic in your humorously condescending manner, but that is my argument entirely. I expect the beatstick to stand there, get beaten up, and occasionally score a lucky enough hit to feel good about himself. I expect the boomstick to hide in the back, rip open a hole in the fabric of space and time, and make the beatstick feel emasculated by the wizard's bigger kill count. When things start shifting away from those expectations, I get frightened, angry, and insecure of my sexuality. Well, maybe not the last part, but it's still bad! [/QUOTE]
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Feat rogue + fighter
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