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Feat rogue + fighter
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<blockquote data-quote="Dandu" data-source="post: 5291259" data-attributes="member: 85158"><p>To quote Tuvok, I believe your logic is flawed. There are other factors, such as the protective measures that a character has available. The ability to generate concealment, turn invisible, generate decoys, and access exotic methods of movement (climb, burrow, flight) helps prevent death from relentless attacking.</p><p></p><p></p><p>At level 7, you should have at least a +4 Int modifier and can have 10 ranks in the skill. You're only going to fail that check on a one. This is assuming you have nothing else in the works.</p><p></p><p>I would like to point out that Dragons have blindsense, which means that the dragon's going to close his eyes and take a 50% at landing the blow, unless you interpret True Strike as bypassing that miss chance. </p><p></p><p>Here's my question: You can kill a Wizard with a Black Dragon. Can't you do the exact same to a Feat Rogue/Fighter/Psionic Warrior as well? </p><p>I was actually trying to pin down your argument.</p><p></p><p>[quoteI expect the beatstick to stand there, get beaten up, and occasionally score a lucky enough hit to feel good about himself. I expect the boomstick to hide in the back, rip open a hole in the fabric of space and time, and make the beatstick feel emasculated by the wizard's bigger kill count. When things start shifting away from those expectations, I get frightened, angry, and insecure of my sexuality. Well, maybe not the last part, but it's still bad!</p></blockquote><p>That's great for you, but I prefer a game where everyone can contribute meaningfully even if they chose to take "Standing in front of things 101" in adventurer school.</p><p></p><p>Quite frankly, having had no problems in any of my games with Barbarians, Psionic Warriors, and ToB classes, I find nothing unnerving about a Feat Rogue/Fighter/Psionic Warrior.</p><p>[/QUOTE]</p>
[QUOTE="Dandu, post: 5291259, member: 85158"] To quote Tuvok, I believe your logic is flawed. There are other factors, such as the protective measures that a character has available. The ability to generate concealment, turn invisible, generate decoys, and access exotic methods of movement (climb, burrow, flight) helps prevent death from relentless attacking. At level 7, you should have at least a +4 Int modifier and can have 10 ranks in the skill. You're only going to fail that check on a one. This is assuming you have nothing else in the works. I would like to point out that Dragons have blindsense, which means that the dragon's going to close his eyes and take a 50% at landing the blow, unless you interpret True Strike as bypassing that miss chance. Here's my question: You can kill a Wizard with a Black Dragon. Can't you do the exact same to a Feat Rogue/Fighter/Psionic Warrior as well? I was actually trying to pin down your argument. [quoteI expect the beatstick to stand there, get beaten up, and occasionally score a lucky enough hit to feel good about himself. I expect the boomstick to hide in the back, rip open a hole in the fabric of space and time, and make the beatstick feel emasculated by the wizard's bigger kill count. When things start shifting away from those expectations, I get frightened, angry, and insecure of my sexuality. Well, maybe not the last part, but it's still bad![/QUOTE] That's great for you, but I prefer a game where everyone can contribute meaningfully even if they chose to take "Standing in front of things 101" in adventurer school. Quite frankly, having had no problems in any of my games with Barbarians, Psionic Warriors, and ToB classes, I find nothing unnerving about a Feat Rogue/Fighter/Psionic Warrior. [/QUOTE]
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