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General Tabletop Discussion
*Pathfinder & Starfinder
Feat selection for a 15th Level Fighter (Archer)
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<blockquote data-quote="Venator" data-source="post: 5115258" data-attributes="member: 44617"><p>Greater Many Shot is an option, but it sort of acts like a Fireball at this level. Hitting 4 or 5 enemies for 25ish damage each can help, but I'm not sure I want to invest a feat slot to do it... I'd take an attack penalty to 3 or so shots and get a bonus to 2 others (at lvl 16). It's an interesting trade and I'd have to look at the numbers. It may be a good option for fighting several "smaller" enemies.</p><p></p><p>Generally the character loosens up or cleans up after the melee guys. I will full attack something and then a melee guy will kill it, or vice versa. It usually works out okay. Greater Many Shot might allow me to AoE, the Druid to AoE, and the Wizard to AoE and get smaller things dead. An interesting idea...</p><p></p><p></p><p>Out of curiosity, what leads you to believe a Force bow will ignore Windwall?</p><p></p><p>The character just recently upgraded his Force bow to a Holy Force bow and has the first "official" +5 weapon in the group.</p><p></p><p>The Force enchantment is out of the MIC, for reference.</p><p></p><p>Magebane is a great enchantment and I should probably look into getting a bunch of arrows. So many things to acquire, such a small amount of funds, and even a smaller amount of time... 1 day / 1000 GP is rough in a game where downtime makes little sense.</p></blockquote><p></p>
[QUOTE="Venator, post: 5115258, member: 44617"] Greater Many Shot is an option, but it sort of acts like a Fireball at this level. Hitting 4 or 5 enemies for 25ish damage each can help, but I'm not sure I want to invest a feat slot to do it... I'd take an attack penalty to 3 or so shots and get a bonus to 2 others (at lvl 16). It's an interesting trade and I'd have to look at the numbers. It may be a good option for fighting several "smaller" enemies. Generally the character loosens up or cleans up after the melee guys. I will full attack something and then a melee guy will kill it, or vice versa. It usually works out okay. Greater Many Shot might allow me to AoE, the Druid to AoE, and the Wizard to AoE and get smaller things dead. An interesting idea... Out of curiosity, what leads you to believe a Force bow will ignore Windwall? The character just recently upgraded his Force bow to a Holy Force bow and has the first "official" +5 weapon in the group. The Force enchantment is out of the MIC, for reference. Magebane is a great enchantment and I should probably look into getting a bunch of arrows. So many things to acquire, such a small amount of funds, and even a smaller amount of time... 1 day / 1000 GP is rough in a game where downtime makes little sense. [/QUOTE]
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Feat selection for a 15th Level Fighter (Archer)
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