Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Feat Selection
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="sullivan" data-source="post: 2096693" data-attributes="member: 28152"><p>Possibily Dive for Cover (CAd), never worry again about taking damage from something that gives you a Reflex save. It might mean taking the occational Move Equivalent to stand up again, but all in all not a bad feat.</p><p> </p><p>Also there is Quick Reconnector (CAd) for an extra +2 on your Init if you want to speed deamon. Depending on how your DM follows the rules it has a nice side benefit that you can make a Spot/Listen check as a Free Action.</p><p> </p><p>Personally at the level you are at I wouldn't bother with Dodge unless you are going to go down that feat path further, +1 AC against one defender only that you must name just isn't worth it. For similar reasons you reconsider Point Blank Shot. If you want to be an archer, be one already by going down that path a little further. Precise Shot is a must for any serious ranged weapon contender, and at your level likely Improve Precise Shot. Otherwise concentrate elsewhere, like picking up a Weapon Finesse to give you a nice +3 increase in your To Hit on a favorite weapon type.</p><p> </p><p>Definately keep the Quick Draw. Depending on the profile of the senarios you find yourself in (cloak & dagger/"civil" society/urban environments) Improve Unarmed could be nice. Even if you never throw a punch it does mean you threaten at all times, and since you are never flatfooted at the start of combat even on the off chance you get surprised or get beat on Init you can get in AoO and Quickdraw to your prefered weapon.</p></blockquote><p></p>
[QUOTE="sullivan, post: 2096693, member: 28152"] Possibily Dive for Cover (CAd), never worry again about taking damage from something that gives you a Reflex save. It might mean taking the occational Move Equivalent to stand up again, but all in all not a bad feat. Also there is Quick Reconnector (CAd) for an extra +2 on your Init if you want to speed deamon. Depending on how your DM follows the rules it has a nice side benefit that you can make a Spot/Listen check as a Free Action. Personally at the level you are at I wouldn't bother with Dodge unless you are going to go down that feat path further, +1 AC against one defender only that you must name just isn't worth it. For similar reasons you reconsider Point Blank Shot. If you want to be an archer, be one already by going down that path a little further. Precise Shot is a must for any serious ranged weapon contender, and at your level likely Improve Precise Shot. Otherwise concentrate elsewhere, like picking up a Weapon Finesse to give you a nice +3 increase in your To Hit on a favorite weapon type. Definately keep the Quick Draw. Depending on the profile of the senarios you find yourself in (cloak & dagger/"civil" society/urban environments) Improve Unarmed could be nice. Even if you never throw a punch it does mean you threaten at all times, and since you are never flatfooted at the start of combat even on the off chance you get surprised or get beat on Init you can get in AoO and Quickdraw to your prefered weapon. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Feat Selection
Top