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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Feat Synnergy and You.
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<blockquote data-quote="Kemrain" data-source="post: 1486024" data-attributes="member: 12153"><p>For Great Forditude and Toughness? I'd give it a 20% stabilization chance, but that's because Toughness has become useful in my games. 25 for Core Toughness is fine and dandy. Always bothered me that there was no way to increase that percentile, only negate it.</p><p></p><p>I don't at all mind ways to give Arcane casters a reduced ASF chance, and Combat Casting and Proficiency seems a decent enough way to do it, except that you could easily get that synergy simply by multiclassing a level of Fighter. If that is less of an issue than it seems to me, it's a good thing, but should you be able to get synergy from starting feats? At least, like Skill Synergy, you have to wait until second level to get it.</p><p></p><p>More ideas for the More-Creative-than-I...</p><p></p><p>A way to improve Animal Empathy? A benefit from having Lightning Reflexes or Iron Will? A benefit for having all 3 Saving throw Feats? A synergy that allows you to heal as if you were a level or two higher than you really are? Gotta take a look at Diehard, Toughness and Great Forditude... Spell Focus + Spell Penetration giving an additional bonus to breaking through SR with spells of your focused school?Anything that involves Stealthy or Alertness (the only +2/+2 feats that make total and complete sense.) Far Shot and Precise Shot extending the distance at which you can deal precision damage (read: sneak attack)? Spell MAstery? More of a reason to take Skill Focus? (Possibly way overpowered): A means of getting Dex to damage instead of strength, ala Weapon Finesse's + to hit?</p><p></p><p>Just some ideas.. Can any of you do anything with them? What do you think of the concept of taking a Simple weapon as a Martial weapon, or a Martial weapon as an Exotic, to gain an extra benefit? Synergy could be built in that regard.</p><p></p><p>- Kemrain the Pleased this is Going so Far.</p></blockquote><p></p>
[QUOTE="Kemrain, post: 1486024, member: 12153"] For Great Forditude and Toughness? I'd give it a 20% stabilization chance, but that's because Toughness has become useful in my games. 25 for Core Toughness is fine and dandy. Always bothered me that there was no way to increase that percentile, only negate it. I don't at all mind ways to give Arcane casters a reduced ASF chance, and Combat Casting and Proficiency seems a decent enough way to do it, except that you could easily get that synergy simply by multiclassing a level of Fighter. If that is less of an issue than it seems to me, it's a good thing, but should you be able to get synergy from starting feats? At least, like Skill Synergy, you have to wait until second level to get it. More ideas for the More-Creative-than-I... A way to improve Animal Empathy? A benefit from having Lightning Reflexes or Iron Will? A benefit for having all 3 Saving throw Feats? A synergy that allows you to heal as if you were a level or two higher than you really are? Gotta take a look at Diehard, Toughness and Great Forditude... Spell Focus + Spell Penetration giving an additional bonus to breaking through SR with spells of your focused school?Anything that involves Stealthy or Alertness (the only +2/+2 feats that make total and complete sense.) Far Shot and Precise Shot extending the distance at which you can deal precision damage (read: sneak attack)? Spell MAstery? More of a reason to take Skill Focus? (Possibly way overpowered): A means of getting Dex to damage instead of strength, ala Weapon Finesse's + to hit? Just some ideas.. Can any of you do anything with them? What do you think of the concept of taking a Simple weapon as a Martial weapon, or a Martial weapon as an Exotic, to gain an extra benefit? Synergy could be built in that regard. - Kemrain the Pleased this is Going so Far. [/QUOTE]
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