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Feat Synnergy and You.
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<blockquote data-quote="Gez" data-source="post: 2266587" data-attributes="member: 1328"><p>You could look at Oriental Adventures and its Combat Styles, they are essentially feat synergies.</p><p></p><p><em>Following the path of a martial art style has certain benefits. A character who masters the feats within a style gains a mastery ability related to the techniques of that style. Some styles have one mastery ability; other have multiple abilities that a character gains as she masters different aspects of the style. <strong>Mastery abilities are a bit like the synergy bonuses a character gains if she has several ranks in certain skills: characters who learn certain combinations of feats gain an extra edge for doing so.</strong></em></p><p></p><p>Example:</p><p style="margin-left: 20px">Foot & Fist Mastery</p> <p style="margin-left: 20px"><strong>Prerequisite:</strong> Improved Unarmed Strike, Power Attack, Roundabout Kick, Flying Kick, Fists of Iron, Deflect Arrows, 5 or more ranks in Jump and Tumble.</p> <p style="margin-left: 20px"><strong>Benefit:</strong> You gain a +10 competence bonus on Balance, Jump, and Tumble checks.</p><p></p><p></p><p>Here's one that I propose:</p><p>Lightning Reflexes+Combat Reflexes: increase your number of AO per round by +1. (Normal: 1, Combat Reflexes: 2+Dex bonus, Combat Reflexes+Lightning Reflexes synergy: 3+Dex bonus.)</p><p></p><p>In the same token: </p><p>Improved Uncanny Dodge + Lightning Reflexes + Combat Reflexes: You can make AoO when flat-footed.</p><p></p><p>One or the other, maybe not both.</p></blockquote><p></p>
[QUOTE="Gez, post: 2266587, member: 1328"] You could look at Oriental Adventures and its Combat Styles, they are essentially feat synergies. [i]Following the path of a martial art style has certain benefits. A character who masters the feats within a style gains a mastery ability related to the techniques of that style. Some styles have one mastery ability; other have multiple abilities that a character gains as she masters different aspects of the style. [b]Mastery abilities are a bit like the synergy bonuses a character gains if she has several ranks in certain skills: characters who learn certain combinations of feats gain an extra edge for doing so.[/b][/i] Example: [indent]Foot & Fist Mastery [B]Prerequisite:[/B] Improved Unarmed Strike, Power Attack, Roundabout Kick, Flying Kick, Fists of Iron, Deflect Arrows, 5 or more ranks in Jump and Tumble. [B]Benefit:[/B] You gain a +10 competence bonus on Balance, Jump, and Tumble checks.[/indent] Here's one that I propose: Lightning Reflexes+Combat Reflexes: increase your number of AO per round by +1. (Normal: 1, Combat Reflexes: 2+Dex bonus, Combat Reflexes+Lightning Reflexes synergy: 3+Dex bonus.) In the same token: Improved Uncanny Dodge + Lightning Reflexes + Combat Reflexes: You can make AoO when flat-footed. One or the other, maybe not both. [/QUOTE]
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