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Community
General Tabletop Discussion
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Feat Tax and Why It Harms the System
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<blockquote data-quote="Fanaelialae" data-source="post: 5055395" data-attributes="member: 53980"><p>The party wizard is in the exact same boat. They're both cloth wearers with Int as their primary stat. Does this hypothetical DM go CdG-happy every time the wizard goes unconscious too? The swordmage could be fixed with a simple house rule if this really is a problem (Warding doesn't drop while unconscious). The wizard, on the other hand, is flat out borked (apparently) under this DM (especially since his bloodied value is lower, so he stands a better chance of actually dying). </p><p></p><p>Seemingly, what we really need is to get some errata on Wizard AC, because it's so low that DMs are just too tempted to pass up CdG whenever the opportunity presents itself. It's even more urgent an issue than the massive flaw apparent in the swordmage.</p><p></p><p>IME, CdG is usually about equivalent to the DM having the enemy do nothing on it's turn unless the unconscious target happens to be deep into negatives (in which case any attack is likely to kill the character regardless of whether or not it's a CdG). Most creatures just don't have the oomph to deal bloodied value damage, even on a crit. If the CdG fails to kill the target, you may as well have done nothing because the party leader is likely to erase all the damage the DM dealt (and then some) as a minor action.</p><p></p><p>I have to ask. Is this based on actual play experience or is this just theory? Because it does not map to my play experience (and I played a pre-errata swordmage). Losing Warding due to getting knocked to 0 was certainly inconvenient, but it just didn't happen often enough to matter IME.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 5055395, member: 53980"] The party wizard is in the exact same boat. They're both cloth wearers with Int as their primary stat. Does this hypothetical DM go CdG-happy every time the wizard goes unconscious too? The swordmage could be fixed with a simple house rule if this really is a problem (Warding doesn't drop while unconscious). The wizard, on the other hand, is flat out borked (apparently) under this DM (especially since his bloodied value is lower, so he stands a better chance of actually dying). Seemingly, what we really need is to get some errata on Wizard AC, because it's so low that DMs are just too tempted to pass up CdG whenever the opportunity presents itself. It's even more urgent an issue than the massive flaw apparent in the swordmage. IME, CdG is usually about equivalent to the DM having the enemy do nothing on it's turn unless the unconscious target happens to be deep into negatives (in which case any attack is likely to kill the character regardless of whether or not it's a CdG). Most creatures just don't have the oomph to deal bloodied value damage, even on a crit. If the CdG fails to kill the target, you may as well have done nothing because the party leader is likely to erase all the damage the DM dealt (and then some) as a minor action. I have to ask. Is this based on actual play experience or is this just theory? Because it does not map to my play experience (and I played a pre-errata swordmage). Losing Warding due to getting knocked to 0 was certainly inconvenient, but it just didn't happen often enough to matter IME. [/QUOTE]
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