Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Feat Taxes, or, It's That Time of the Week Again
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tequila Sunrise" data-source="post: 5531788" data-attributes="member: 40398"><p>This may have been a freudian slip on your part, but this is my sentiment exactly. I'm amazed at how many gamers assume that the game works exactly as intended, even with compelling evidence, professional opinions to the contrary and apparently no agreeing professional opinions whatsoever. I guess some people are just fundamentally content.</p><p></p><p>I've come to believe that, had 4e been designed with similar math except for a 1/3 level bonus rather than the 1/2 we have, the same gamers would be insisting that the game works just "fine," and that "that's the way it's supposed to be." To each their own I guess, but I'm not waiting for 5e to fix the math. (And mark my words, 5e <em>will</em> have consistent math as a result of this issue.)</p><p></p><p></p><p>You can't be serious. Look, you would've been right had you said that math isn't the only grind factor. You might've even been right had you said that DMing is the biggest grind factor; I wouldn't argue that point. But math <em>does</em> effect grind.</p><p></p><p>As an experiment, go run a one-shot with an exaggerated math hole. Apply a hefty screw-you penalty to make sure the players can't hit or dodge even half the time. Or simply use monsters at the N + 7 level ceiling. Then come back and tell us that grind has absolutely nothing to do with math.</p></blockquote><p></p>
[QUOTE="Tequila Sunrise, post: 5531788, member: 40398"] This may have been a freudian slip on your part, but this is my sentiment exactly. I'm amazed at how many gamers assume that the game works exactly as intended, even with compelling evidence, professional opinions to the contrary and apparently no agreeing professional opinions whatsoever. I guess some people are just fundamentally content. I've come to believe that, had 4e been designed with similar math except for a 1/3 level bonus rather than the 1/2 we have, the same gamers would be insisting that the game works just "fine," and that "that's the way it's supposed to be." To each their own I guess, but I'm not waiting for 5e to fix the math. (And mark my words, 5e [I]will[/I] have consistent math as a result of this issue.) You can't be serious. Look, you would've been right had you said that math isn't the only grind factor. You might've even been right had you said that DMing is the biggest grind factor; I wouldn't argue that point. But math [I]does[/I] effect grind. As an experiment, go run a one-shot with an exaggerated math hole. Apply a hefty screw-you penalty to make sure the players can't hit or dodge even half the time. Or simply use monsters at the N + 7 level ceiling. Then come back and tell us that grind has absolutely nothing to do with math. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Feat Taxes, or, It's That Time of the Week Again
Top