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Feat Taxes, or, It's That Time of the Week Again
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<blockquote data-quote="Aulirophile" data-source="post: 5545409" data-attributes="member: 86312"><p>Thankfully you don't have to agree for me to be right. Again, you're welcome to go and do the math for the baseline assumptions, which as I <em>continually </em>have to point out to you, is an upper bound. There is no designed limit in the other direction so it <em>doesn't matter </em>if options increase PC power over the baseline (though, in fact, every such upper bound <em>has </em>been changed barring two, so clearly one exists even though we aren't aware of it, but it is in the realm of one-rounding solos by yourself for the most part if the changes are any indication) as far as the system is concerned. Your counter-argument is null. The math is perfectly extensive enough (more then, actually) to account for the designer's intent. </p><p></p><p>Also if Skill DC's were a mistake, and you accept that because Devs said so, why don't you accept that the scaling was a mistake, when the Devs said so? Hypocrite much? Because the objective conclusion of one aspect of the system was one you agreed with was fixed, that was a mistake, but this other aspect of the system you don't agree with wasn't? When we have the same objective basis for both: The devs <em>said it was a mistake. </em>Fantastic logic there sport.</p><p></p><p>You are demonstrably incapable of separating fact from your biased opinion. </p><p></p><p>And the system is flawed isn't my conclusion from the facts, it is a fact period, because the people who built the system <em>said so. </em>Fact: System flawed. The math is the conclusion of <em>why. </em>You have it backwards.</p></blockquote><p></p>
[QUOTE="Aulirophile, post: 5545409, member: 86312"] Thankfully you don't have to agree for me to be right. Again, you're welcome to go and do the math for the baseline assumptions, which as I [I]continually [/I]have to point out to you, is an upper bound. There is no designed limit in the other direction so it [I]doesn't matter [/I]if options increase PC power over the baseline (though, in fact, every such upper bound [I]has [/I]been changed barring two, so clearly one exists even though we aren't aware of it, but it is in the realm of one-rounding solos by yourself for the most part if the changes are any indication) as far as the system is concerned. Your counter-argument is null. The math is perfectly extensive enough (more then, actually) to account for the designer's intent. Also if Skill DC's were a mistake, and you accept that because Devs said so, why don't you accept that the scaling was a mistake, when the Devs said so? Hypocrite much? Because the objective conclusion of one aspect of the system was one you agreed with was fixed, that was a mistake, but this other aspect of the system you don't agree with wasn't? When we have the same objective basis for both: The devs [I]said it was a mistake. [/I]Fantastic logic there sport. You are demonstrably incapable of separating fact from your biased opinion. And the system is flawed isn't my conclusion from the facts, it is a fact period, because the people who built the system [I]said so. [/I]Fact: System flawed. The math is the conclusion of [I]why. [/I]You have it backwards. [/QUOTE]
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