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Feat Taxes, or, It's That Time of the Week Again
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<blockquote data-quote="GMforPowergamers" data-source="post: 5553690" data-attributes="member: 67338"><p>ok first that is why I use the character builder... my math is off all the time...</p><p></p><p>second...the warden useing a hammer has the option to take expertise if they feel they need more accuracy... so does the rouge...</p><p></p><p></p><p>my conclusion is that when you are 4pts behind the monster you have other things to make up for it.</p><p></p><p></p><p>if tonight we drew up 5 1st level characters.... lets say a Warden, invoker, warlord, warlock, and assassin... and ran them vs 5 level 1 monsters... then 2 level 1 elites and 4 level 1 minnons, then a level 2 solo... </p><p></p><p>then we take those same 12 monsters... and gave them all +29 to hit and defences, then gave the PCs +25 to hit and defenses... then ran the fights again... That would be Really tough.... that would look alot like your arguement...</p><p></p><p></p><p>BUT... what if we then took the pcs and took away 6 pts to def and attack, in it's place let them each tak any neck item, weapon or implment, and armor they want in the game... then let them swap that 1st level encounter power they have for any 25th or lower level encounter power... then swap there 1 Daily for any 1 20 or lower level daily... then choose any 3 feats from phb 1.... then pick any 1 2nd or 6th level utlitiy power i bet that would be as easy or maybe even easier then the 1st time throught...</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 5553690, member: 67338"] ok first that is why I use the character builder... my math is off all the time... second...the warden useing a hammer has the option to take expertise if they feel they need more accuracy... so does the rouge... my conclusion is that when you are 4pts behind the monster you have other things to make up for it. if tonight we drew up 5 1st level characters.... lets say a Warden, invoker, warlord, warlock, and assassin... and ran them vs 5 level 1 monsters... then 2 level 1 elites and 4 level 1 minnons, then a level 2 solo... then we take those same 12 monsters... and gave them all +29 to hit and defences, then gave the PCs +25 to hit and defenses... then ran the fights again... That would be Really tough.... that would look alot like your arguement... BUT... what if we then took the pcs and took away 6 pts to def and attack, in it's place let them each tak any neck item, weapon or implment, and armor they want in the game... then let them swap that 1st level encounter power they have for any 25th or lower level encounter power... then swap there 1 Daily for any 1 20 or lower level daily... then choose any 3 feats from phb 1.... then pick any 1 2nd or 6th level utlitiy power i bet that would be as easy or maybe even easier then the 1st time throught... [/QUOTE]
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Feat Taxes, or, It's That Time of the Week Again
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