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General Tabletop Discussion
*Pathfinder & Starfinder
Feat Taxes, or, It's That Time of the Week Again
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<blockquote data-quote="GMforPowergamers" data-source="post: 5560163" data-attributes="member: 67338"><p>[edit: I was typeing well teh mod spoke, so I have to redo the post</p><p></p><p></p><p>edit 2:</p><p> I think that the fact of the matter is , that the designers left the feats as they are, options. I mean the devs have to realize the benfit of people like myself who don't want to give out a free +1/2/3 to the characters.</p><p></p><p>I wonder though, inorder to give the benfit of the doubt (maybe there is a math hole). Can we try to put this togather?</p><p></p><p>I propose we build 2 or 3 groups of characters that can be used as a baseline. kinda like the characters in 3e in the PHB lyda/jozan ect...</p><p></p><p>Group 1: the basic D&D group (you know they are iconic for a reason)</p><p></p><p>Human Fighter guardian Build</p><p>Hafling Rouge artful dodger Build</p><p>Human Wizard Mage Build</p><p>Dwarf Cleric war priest Build</p><p>Elf Ranger Archer Build</p><p></p><p>Group 2: the 4e variant (I tried to come up with 5 characters unqie to 4e)</p><p></p><p>Goliath Warden Earth str Build</p><p>Deva Avenger </p><p>Wilden Invoker </p><p>Shardmind Warlord tac lord</p><p>half orc Assassin Excutioner</p><p></p><p>Group 3: half way between (these are characters that exsited in some prior edtions but not as iconic)</p><p></p><p>Human Paladin</p><p>Teifling Warlock fey pack</p><p>Kalashar Psion telpath</p><p>Half elf Artificer battlesmith</p><p>Mul Barbarian rageborn</p><p></p><p>then see if we can make say lv1,lv11,lv21,and lv30 to come up with how they handle the levels</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 5560163, member: 67338"] [edit: I was typeing well teh mod spoke, so I have to redo the post edit 2: I think that the fact of the matter is , that the designers left the feats as they are, options. I mean the devs have to realize the benfit of people like myself who don't want to give out a free +1/2/3 to the characters. I wonder though, inorder to give the benfit of the doubt (maybe there is a math hole). Can we try to put this togather? I propose we build 2 or 3 groups of characters that can be used as a baseline. kinda like the characters in 3e in the PHB lyda/jozan ect... Group 1: the basic D&D group (you know they are iconic for a reason) Human Fighter guardian Build Hafling Rouge artful dodger Build Human Wizard Mage Build Dwarf Cleric war priest Build Elf Ranger Archer Build Group 2: the 4e variant (I tried to come up with 5 characters unqie to 4e) Goliath Warden Earth str Build Deva Avenger Wilden Invoker Shardmind Warlord tac lord half orc Assassin Excutioner Group 3: half way between (these are characters that exsited in some prior edtions but not as iconic) Human Paladin Teifling Warlock fey pack Kalashar Psion telpath Half elf Artificer battlesmith Mul Barbarian rageborn then see if we can make say lv1,lv11,lv21,and lv30 to come up with how they handle the levels [/QUOTE]
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Feat Taxes, or, It's That Time of the Week Again
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