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<blockquote data-quote="Deset Gled" data-source="post: 3838472" data-attributes="member: 7808"><p>Funny, I would be tempted to go the opposite way. I really don't see the need for at least 75% of the different types of feats listed so far. General makes sense. Metamagic is kind of a necessity because of the way in interacts with spontaneous casters. Metapsionic can be an important distinction from metamagic depending on how you run psionics.</p><p></p><p>Almost every other type of feat is just a feat with a different prerequisite or effect. Bardic Music feats just require that specific class ability, ditto for Wild, Psionic and Divine. Exalted and Vile feats just have an RP requirement, as do Heritage and Regional (with the added requirement that you can only take them at first level). Item Creation, Reserve, Weapon Style, Tactical, and Combat Form all just have effects that are slightly more complicated than other feats.</p><p></p><p>I think it would just be simpler to just sort out feats by their prerequisites and effects, and drop the type except when completely necessary. As it is now, it seems that WotC has added feat types to the list of "must haves" for all new books (along with feats and PrCs), which just makes things overly complicated. For example, what is the huge difference between Weapon Style, Tactical, and Combat Form feats?</p></blockquote><p></p>
[QUOTE="Deset Gled, post: 3838472, member: 7808"] Funny, I would be tempted to go the opposite way. I really don't see the need for at least 75% of the different types of feats listed so far. General makes sense. Metamagic is kind of a necessity because of the way in interacts with spontaneous casters. Metapsionic can be an important distinction from metamagic depending on how you run psionics. Almost every other type of feat is just a feat with a different prerequisite or effect. Bardic Music feats just require that specific class ability, ditto for Wild, Psionic and Divine. Exalted and Vile feats just have an RP requirement, as do Heritage and Regional (with the added requirement that you can only take them at first level). Item Creation, Reserve, Weapon Style, Tactical, and Combat Form all just have effects that are slightly more complicated than other feats. I think it would just be simpler to just sort out feats by their prerequisites and effects, and drop the type except when completely necessary. As it is now, it seems that WotC has added feat types to the list of "must haves" for all new books (along with feats and PrCs), which just makes things overly complicated. For example, what is the huge difference between Weapon Style, Tactical, and Combat Form feats? [/QUOTE]
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