Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Feathered Armor/Flying Stories and Rules
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RogueJK" data-source="post: 92702" data-attributes="member: 170"><p>I don't think that our DM has too much of a problem with me flying. If he needs to limit my flying for any reason, he just puts us in a dense forest or narrow corridor, where I don't have enough room to spread my wings. He wouldn't be able to do this with Feathered Armor, however. Sometimes he will even provide special enemies for just me to fight. Right now, we are fighting a lot of Dragonkin (from Monsters of Faerun), which have wings themselves. While the rest of my party is battling it out on the ground below, I'm engaged in aerial combat, with our Sorceror providing some Anti-Aircraft fire.</p><p></p><p>It doesn't seem to be too big of an advantage in combat, though. If anything, it makes me a larger target. Mainly, it's usefulness is as a speed-increasing item, in which your speed is increased to 90 feet, but with the penalty that you can only run 2x that. All of the rest of it, the flying, swooping, etc., is mostly just for style. They are fairly useful *outside* of combat, but I wouldn't say it would be more unbalancing than, say, a Sorceror with Fly.</p><p></p><p>Feathered Armor and Wings of Flying are definitely utility items, as opposed to combat-oriented items. They open up lots of neat ways of approaching and solving problems.</p><p></p><p>And people tend to be rather startled when confronted with a giant, flying, spiked dwarf. That is lots of fun to roleplay.</p><p></p><p>Really, the only other tactic that I use with the Wings are to use them to get onto the back of larger enemies, where I can inflict more damage against an easier AC. Recently, this has been used to land on the back of a big Hydra, in order to gain easier acces to his heads, and to land on the back of a *gigantic* T-Rex, to get to the group of Wild Dwarves riding on its back.</p><p></p><p>I tend to use the same tactics for most combats. Like I said: Dwarven Cruise Missile, rinse and repeat as needed.</p><p>(Just try not to roll a 1 during a charge. I've gotten my head spike stuck in more trees, walls, floors, and hills than I can count.)</p><p></p><p>I'm not sure how the time limit on Feathered Armor would affect its usefulness. Just counting combat and utility-related use, I doubt that I use my wings more than 50 minutes each day. I fly around instead of walking, however, so your character would have to stay on the ground until needed.</p></blockquote><p></p>
[QUOTE="RogueJK, post: 92702, member: 170"] I don't think that our DM has too much of a problem with me flying. If he needs to limit my flying for any reason, he just puts us in a dense forest or narrow corridor, where I don't have enough room to spread my wings. He wouldn't be able to do this with Feathered Armor, however. Sometimes he will even provide special enemies for just me to fight. Right now, we are fighting a lot of Dragonkin (from Monsters of Faerun), which have wings themselves. While the rest of my party is battling it out on the ground below, I'm engaged in aerial combat, with our Sorceror providing some Anti-Aircraft fire. It doesn't seem to be too big of an advantage in combat, though. If anything, it makes me a larger target. Mainly, it's usefulness is as a speed-increasing item, in which your speed is increased to 90 feet, but with the penalty that you can only run 2x that. All of the rest of it, the flying, swooping, etc., is mostly just for style. They are fairly useful *outside* of combat, but I wouldn't say it would be more unbalancing than, say, a Sorceror with Fly. Feathered Armor and Wings of Flying are definitely utility items, as opposed to combat-oriented items. They open up lots of neat ways of approaching and solving problems. And people tend to be rather startled when confronted with a giant, flying, spiked dwarf. That is lots of fun to roleplay. Really, the only other tactic that I use with the Wings are to use them to get onto the back of larger enemies, where I can inflict more damage against an easier AC. Recently, this has been used to land on the back of a big Hydra, in order to gain easier acces to his heads, and to land on the back of a *gigantic* T-Rex, to get to the group of Wild Dwarves riding on its back. I tend to use the same tactics for most combats. Like I said: Dwarven Cruise Missile, rinse and repeat as needed. (Just try not to roll a 1 during a charge. I've gotten my head spike stuck in more trees, walls, floors, and hills than I can count.) I'm not sure how the time limit on Feathered Armor would affect its usefulness. Just counting combat and utility-related use, I doubt that I use my wings more than 50 minutes each day. I fly around instead of walking, however, so your character would have to stay on the ground until needed. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Feathered Armor/Flying Stories and Rules
Top