Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Feats allowing crits on non crittable critters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lord Pendragon" data-source="post: 1652594" data-attributes="member: 707"><p>I played a rogue up to 13th-level in a campaign that focused on preventing a wizard from summoning Orcus, Demon Prince of the Undead, into the Prime Material Plane. As you can imagine, the presence of undead was great.</p><p></p><p>At around 8th-level, I began to realize that the Undead weren't going anywhere (it was around then that we discovered the "Morteus wants to summon Orcus" plot twist,) so I started making character choices to try and strengthen my viability against Undead. I bought a pair of mw light maces with plans on enchanting them with the Disruption special ability. I figured that that, coupled with my rogue's TWF style, would allow me to land several disrupting hits on an undead foe each round. I also considered picking up Weapon Finesse (light mace) to allow me to use an exceptionally high dex for my attack roll.</p><p></p><p>I'd also neglected Use Magic Device up to that point, but gave it a second look once I realized I'd be facing a lot of undead. That, coupled with a <em>Wand of Searing Light</em>, I decided, would also be an excellent idea. (In fact, I got that idea from these very boards. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />)</p><p></p><p>There is also the wonderful <em>Sun Blade</em>. It does double-damage vs. undead, and allows you to use any short sword feats you may have with it, while having a bastard sword's damage die. My rogue (like many) had Weapon Focus (short sword) and Weapon Finesse (short sword), so this weapon was <em>very</em> attractive for me.</p><p></p><p>A rogue has the tools to be effective in combat against the undead. But you have to be willing to build your character to that effect.</p><p></p><p>Another piece of advice, though it won't be useful to you in particular: I suggest that anyone who wants to play a rogue talk with the DM beforehand about un-crittable creatures. If undead/constructs/etc. are going to appear with the same frequency as any other creature type, then fine. You can Aid Another/Flank/Throw Alchemist's Fire during those encounters, making the best of a bad situation just as the wizard would vs. Iron Golems.</p><p></p><p>But if uncrittable creatures are going to be the central villains of the campaign (as the undead often can be,) then you may want to talk with your DM about swapping out the Sneak Attack ability for something else, or rearranging your ability scores so that you don't rely quite so heavily on SA for all your damage potential.</p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 1652594, member: 707"] I played a rogue up to 13th-level in a campaign that focused on preventing a wizard from summoning Orcus, Demon Prince of the Undead, into the Prime Material Plane. As you can imagine, the presence of undead was great. At around 8th-level, I began to realize that the Undead weren't going anywhere (it was around then that we discovered the "Morteus wants to summon Orcus" plot twist,) so I started making character choices to try and strengthen my viability against Undead. I bought a pair of mw light maces with plans on enchanting them with the Disruption special ability. I figured that that, coupled with my rogue's TWF style, would allow me to land several disrupting hits on an undead foe each round. I also considered picking up Weapon Finesse (light mace) to allow me to use an exceptionally high dex for my attack roll. I'd also neglected Use Magic Device up to that point, but gave it a second look once I realized I'd be facing a lot of undead. That, coupled with a [i]Wand of Searing Light[/i], I decided, would also be an excellent idea. (In fact, I got that idea from these very boards. :)) There is also the wonderful [i]Sun Blade[/i]. It does double-damage vs. undead, and allows you to use any short sword feats you may have with it, while having a bastard sword's damage die. My rogue (like many) had Weapon Focus (short sword) and Weapon Finesse (short sword), so this weapon was [i]very[/i] attractive for me. A rogue has the tools to be effective in combat against the undead. But you have to be willing to build your character to that effect. Another piece of advice, though it won't be useful to you in particular: I suggest that anyone who wants to play a rogue talk with the DM beforehand about un-crittable creatures. If undead/constructs/etc. are going to appear with the same frequency as any other creature type, then fine. You can Aid Another/Flank/Throw Alchemist's Fire during those encounters, making the best of a bad situation just as the wizard would vs. Iron Golems. But if uncrittable creatures are going to be the central villains of the campaign (as the undead often can be,) then you may want to talk with your DM about swapping out the Sneak Attack ability for something else, or rearranging your ability scores so that you don't rely quite so heavily on SA for all your damage potential. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Feats allowing crits on non crittable critters
Top