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General Tabletop Discussion
*Dungeons & Dragons
Feats and Backgrounds: Should you be able to take a feat and or background and gain certain class abilities?
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<blockquote data-quote="Ruzak" data-source="post: 6285443" data-attributes="member: 64497"><p>I also like strong characters, so this dabbling approach sounds good at its face, but hard to pull off mechanically. If the spell or maneuver or whatever is much weaker than the full version it doesn't get used. The fighter cantrip only works for certain ability situations; most fighters should (IMHO) be more effective with a bow than even a wizard with an attack cantrip. The hard part seems to be giving abilities complementary to the regular class powers without stepping on the toes of the other class. In my past editions experience players who use dabbling multiclassing do so for flavor reasons, and unfortunately pay a mechanical price. (Not that this is really much of a problem for us.)</p></blockquote><p></p>
[QUOTE="Ruzak, post: 6285443, member: 64497"] I also like strong characters, so this dabbling approach sounds good at its face, but hard to pull off mechanically. If the spell or maneuver or whatever is much weaker than the full version it doesn't get used. The fighter cantrip only works for certain ability situations; most fighters should (IMHO) be more effective with a bow than even a wizard with an attack cantrip. The hard part seems to be giving abilities complementary to the regular class powers without stepping on the toes of the other class. In my past editions experience players who use dabbling multiclassing do so for flavor reasons, and unfortunately pay a mechanical price. (Not that this is really much of a problem for us.) [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Feats and Backgrounds: Should you be able to take a feat and or background and gain certain class abilities?
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