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Feats at 1st level
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<blockquote data-quote="Guilt Puppy" data-source="post: 424459" data-attributes="member: 6521"><p>Spell Focus (Ench) for anyone who can cast sleep.</p><p></p><p>If you're not expecting to get past first level (or at least, much past), Toughness is actually a good feat for the fighter types. Still yet a better deal for spellcasters, but all the same...</p><p></p><p>Expertise might be good (don't have the book on hand, can't tell if the cap on attack/AC swapping is based on BAB)</p><p></p><p>Combat Casting is good for Clerics who need to run into battle to Cure a fallen ally.</p><p></p><p>Improved Initiative might be a good idea for the Rogues -- give them a better chance of catching the enemy flat-footed.</p><p></p><p>Power Attack actually ain't so bad, even at first level.</p><p></p><p>Dodge is not a bad idea for magic-users.</p></blockquote><p></p>
[QUOTE="Guilt Puppy, post: 424459, member: 6521"] Spell Focus (Ench) for anyone who can cast sleep. If you're not expecting to get past first level (or at least, much past), Toughness is actually a good feat for the fighter types. Still yet a better deal for spellcasters, but all the same... Expertise might be good (don't have the book on hand, can't tell if the cap on attack/AC swapping is based on BAB) Combat Casting is good for Clerics who need to run into battle to Cure a fallen ally. Improved Initiative might be a good idea for the Rogues -- give them a better chance of catching the enemy flat-footed. Power Attack actually ain't so bad, even at first level. Dodge is not a bad idea for magic-users. [/QUOTE]
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Feats at 1st level
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