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<blockquote data-quote="Li Shenron" data-source="post: 7041223" data-attributes="member: 1465"><p>Unfortunately I haven't played the game to high level enough to see PCs with more than two feats, and that means that I cannot judge the difference between characters with no feats and characters with lots of them...</p><p></p><p>I can only say that IMHO feats are by design an important part of the Fighter class, which in fact get 2 more than other classes during 20 levels. A Fighter/Battlemaster + as many combat feats as you can get, is supposed to be the highest-complexity option for playing a Fighter in 5e, comparable in complexity with spellcasters.</p><p></p><p>The ASI vs Feat alternative is a great design idea of 5e, because it allows each player to dial her PC's complexity, without affecting other players. Then it becomes a matter of preference, what level of complexity you want...</p><p></p><p>Personally, I am always more interested in feats than ASI, but as I said I've never played high level enough to get more than two feats... I do think however, that I might choose to get an ASI at higher levels, either in case I feel I need to get a widespread boost to keep up with the adventures, or if I found out that I already dialed my complexity higher than I can comfortably manage.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 7041223, member: 1465"] Unfortunately I haven't played the game to high level enough to see PCs with more than two feats, and that means that I cannot judge the difference between characters with no feats and characters with lots of them... I can only say that IMHO feats are by design an important part of the Fighter class, which in fact get 2 more than other classes during 20 levels. A Fighter/Battlemaster + as many combat feats as you can get, is supposed to be the highest-complexity option for playing a Fighter in 5e, comparable in complexity with spellcasters. The ASI vs Feat alternative is a great design idea of 5e, because it allows each player to dial her PC's complexity, without affecting other players. Then it becomes a matter of preference, what level of complexity you want... Personally, I am always more interested in feats than ASI, but as I said I've never played high level enough to get more than two feats... I do think however, that I might choose to get an ASI at higher levels, either in case I feel I need to get a widespread boost to keep up with the adventures, or if I found out that I already dialed my complexity higher than I can comfortably manage. [/QUOTE]
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