Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Feats: Do they stifle creativity and reduce options?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="5ekyu" data-source="post: 7356790" data-attributes="member: 6919838"><p>Agree. I think the "problem" is that some feats provide very marginal specified benefits - some may coincide with partial ability bonuses or other benefits. </p><p></p><p>In most of the examples above, the poster skipped the +1 abilities and mostly tangible other benefits like what was it multiple languages or advantage on pssing off as someone else.</p><p></p><p>These are - except i think inspiring and skulker- the third and somewhat fluff feat parts.</p><p></p><p>So, there is nothing stopping the GM from *in certain cases* allowing these to others but allowing it in more common circumstance for feat holders to show their specialized training.</p><p></p><p>Like how anyone can try to hide when out of sight but wood elves can hide in light foliage and halflings when covered partially by medium sized folks.</p><p></p><p>As for skulker not giving away his position one key limitation of hiding is that an attack reveals your position. It would be rare INO for the circumstance to void that but this feat is nice for that. Its vision and bonus though are good.</p><p></p><p>However, as for inspiring leader, i have never seen a GM use temp hp as a bonus for talking outside of magic. The rules give multiple ways to handle "fired up" abd between giving advantage and using inspiration IMO most GMs wanting to reward a strong check would go that route not the clunky temp HP mechsnic which would, for instance, clash with THP from Innervate and a host of abilities. What, was the speech not inspiring to the Sorc with Innervate?</p><p></p><p>So, to me, the perspective is interesting but not particularly compelling and the examples presented in an incomplete and possibly misleading way.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7356790, member: 6919838"] Agree. I think the "problem" is that some feats provide very marginal specified benefits - some may coincide with partial ability bonuses or other benefits. In most of the examples above, the poster skipped the +1 abilities and mostly tangible other benefits like what was it multiple languages or advantage on pssing off as someone else. These are - except i think inspiring and skulker- the third and somewhat fluff feat parts. So, there is nothing stopping the GM from *in certain cases* allowing these to others but allowing it in more common circumstance for feat holders to show their specialized training. Like how anyone can try to hide when out of sight but wood elves can hide in light foliage and halflings when covered partially by medium sized folks. As for skulker not giving away his position one key limitation of hiding is that an attack reveals your position. It would be rare INO for the circumstance to void that but this feat is nice for that. Its vision and bonus though are good. However, as for inspiring leader, i have never seen a GM use temp hp as a bonus for talking outside of magic. The rules give multiple ways to handle "fired up" abd between giving advantage and using inspiration IMO most GMs wanting to reward a strong check would go that route not the clunky temp HP mechsnic which would, for instance, clash with THP from Innervate and a host of abilities. What, was the speech not inspiring to the Sorc with Innervate? So, to me, the perspective is interesting but not particularly compelling and the examples presented in an incomplete and possibly misleading way. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Feats: Do they stifle creativity and reduce options?
Top