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General Tabletop Discussion
*Dungeons & Dragons
Feats: Do they stifle creativity and reduce options?
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<blockquote data-quote="Hussar" data-source="post: 7358714" data-attributes="member: 22779"><p>Other than the whole "cannot be surprised bit". But, sure, you can get most of the way there without feats. Not all the way, but, most of the way.</p><p></p><p></p><p></p><p>Again, most of the way. The feat simply allows the player to plant a flag and categorically state, "I am good at this".</p><p></p><p></p><p></p><p>That's a bit trickier. Can Perform allow you to mimic speech? That's a DM's call. I'd say that something is clearly being added here.</p><p></p><p></p><p></p><p>Without this feat, a mounted character is dependent on the DM not ganking the mount at the earliest opportunity. Since mounts tend to be pretty fragile, I'd argue that this does actually add quite a bit. My expert horseman with Charger works better with the feat than without.</p><p></p><p></p><p></p><p>By making crossbows more effective, it means that more crossbow characters will be played. Considering in all the years I've played D&D, I've only seen PC's take crossbows if they absolutely cannot use a bow, that's broadening what's being played AFAIC.</p><p></p><p></p><p></p><p>Again, like Crossbow Expert, these feats make it easier to take different concepts without nerfing your character.</p><p></p><p></p><p></p><p>Yup, can't really disagree on this one.</p><p></p><p></p><p></p><p>Actually this one I strongly disagree with. My fighter in our Dragonlance campaign had this and the fact that he had about 30% more HP than everyone else meant that my dragonslaying character could actually stand up to dragons without getting smoked in a single round by dragon breath. This was a major change in how my character played. Yup, the character already had a 16 Con, but, Durable just put me head and shoulders above the other fighters in the group (there were three including mine) when it came to tanking. IME, this feat pretty much defined my character to a large degree.</p><p></p><p></p><p></p><p>Can't really argue on these ones. Never really seen them in play. Althought, that being said, it does mean that if you want to make a really good fire wizard, you can.</p><p></p><p>SIgh out of time.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7358714, member: 22779"] Other than the whole "cannot be surprised bit". But, sure, you can get most of the way there without feats. Not all the way, but, most of the way. Again, most of the way. The feat simply allows the player to plant a flag and categorically state, "I am good at this". That's a bit trickier. Can Perform allow you to mimic speech? That's a DM's call. I'd say that something is clearly being added here. Without this feat, a mounted character is dependent on the DM not ganking the mount at the earliest opportunity. Since mounts tend to be pretty fragile, I'd argue that this does actually add quite a bit. My expert horseman with Charger works better with the feat than without. By making crossbows more effective, it means that more crossbow characters will be played. Considering in all the years I've played D&D, I've only seen PC's take crossbows if they absolutely cannot use a bow, that's broadening what's being played AFAIC. Again, like Crossbow Expert, these feats make it easier to take different concepts without nerfing your character. Yup, can't really disagree on this one. Actually this one I strongly disagree with. My fighter in our Dragonlance campaign had this and the fact that he had about 30% more HP than everyone else meant that my dragonslaying character could actually stand up to dragons without getting smoked in a single round by dragon breath. This was a major change in how my character played. Yup, the character already had a 16 Con, but, Durable just put me head and shoulders above the other fighters in the group (there were three including mine) when it came to tanking. IME, this feat pretty much defined my character to a large degree. Can't really argue on these ones. Never really seen them in play. Althought, that being said, it does mean that if you want to make a really good fire wizard, you can. SIgh out of time. [/QUOTE]
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