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Feats, don't fail me now! - feat design in 5e
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<blockquote data-quote="bogmad" data-source="post: 6023353" data-attributes="member: 6695559"><p>We're just talking in circles now. As has been discussed before, the idea with all this "siloing" (a term I'm frankly getting sick of at this point) is that the default would be that you pick your "feat" at certain intervals, and those would primarily be combat based. HOWEVER, we could also leave in the choice to pick one of the options from the other pillars, <em>with the knowledge that this won't have the same mechanical contribution as the combat feat</em>. </p><p></p><p>4e doesn't let you do this, you're correct, but right now with the 5e playtest we have the option for the extra skill choice the jack of all trades specialty gives you. The comments in this thread have convinced me to change my mind that this is a viable option, <em>even if it slightly narrows your combat options compared to those who take other specialties.</em> Don't like that the Jack of All trades specialty doesn't let you add to your combat and non-combat feats? Create your own specialty and mix it up then.</p><p></p><p>And sure, there [edit]<em>should</em> be more robust ways to provide options for the other pillars, but it seems to me wotc is headed in the right direction.</p></blockquote><p></p>
[QUOTE="bogmad, post: 6023353, member: 6695559"] We're just talking in circles now. As has been discussed before, the idea with all this "siloing" (a term I'm frankly getting sick of at this point) is that the default would be that you pick your "feat" at certain intervals, and those would primarily be combat based. HOWEVER, we could also leave in the choice to pick one of the options from the other pillars, [I]with the knowledge that this won't have the same mechanical contribution as the combat feat[/I]. 4e doesn't let you do this, you're correct, but right now with the 5e playtest we have the option for the extra skill choice the jack of all trades specialty gives you. The comments in this thread have convinced me to change my mind that this is a viable option, [I]even if it slightly narrows your combat options compared to those who take other specialties.[/I] Don't like that the Jack of All trades specialty doesn't let you add to your combat and non-combat feats? Create your own specialty and mix it up then. And sure, there [edit][I]should[/I] be more robust ways to provide options for the other pillars, but it seems to me wotc is headed in the right direction. [/QUOTE]
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