Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Feats, Feats, Feats
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RLBURNSIDE" data-source="post: 5576526" data-attributes="member: 94650"><p><strong>first off, thanks for the lengthy reply..</strong></p><p></p><p></p><p></p><p>That would get SO annoying for me if I were DMing. I would just say, OK you guys take whatever feats you want, but the campaign is now moving into a "frosty" area and seemingly all mobs have a "frost resist 5" template. Or just give'em one frost weapon / tier and let the party decide who benefits from it.</p><p></p><p>The order would likely be 1) Rogue, 2) Ranger (if there are two of them, kind of annoying to only have 1 frost weapon, innit). </p><p></p><p> </p><p></p><p>THAT is a problem for me. Seriously, you spend years and years playing this game, and your character gets disrupted, perhaps your entire campaign even, by this "pulling the rug from under you" errata fixation, where in reality, they end up releasing just as eggregious stuff at the same time. I bought MP2 and retrained my guy to have Snarling Wolf Stance from Spitting Cobra. Ok, it was pretty powerful, but it was a daily. Whatever. I killed massive for 2 sessions before it was nerfed. My problem with errata is not that it isn't necessary, it's that it's a business model. Planned Obsolescence. Not even one month after I bought MP2 that power was nerfed/fixed. Guess what, Spitting Cobra was also changed from an OA to an immediate action, like two weeks before. They could NOT have NOT known they were publishing a power so good that they would errata it the day after every sucker bought it (like me). That's why I HATE this "game" outside the game. Those two dailies are virtually the same thing. ...scratches head. arrrrgh. makes you go Hmmmmm. do they think we are stupid?</p><p></p><p>The Wotc spectre / ghost, with a threatening reach across space and time into poor sap's character sheets everywhere, unbeknownst to them who bought books that were designed to be burned. And I'm not a fan of burning books, but if they nerf Lasting Frost after THREE YEARS, I am going to have a 4e bonfire and it will be righteous. And I don't even like lasting frost, except as a possible option on my cold-based dragon sorcerer (before I re-specced him to be lightning-based out of sheer disgust to be a part in any of it)</p><p> </p><p></p><p></p><p></p><p>It's funny you mention this, I built my ranger | sorc hybrid with Favored Soul and took all out of turn attacks (except for ranger novas), and it is quite juicy. The defense stats are insane, especially the powers like Platinum Scales and so on. By level 30 with Draconic Incarnation, I have like 5 dailies like Quicksilver Blade and ohhh I'm drunk and can't remember all the other ones...but KILL KILL KILL hahahaha. Stomp on dem little jabronis with my huge dragon feet. Lol. The character is a bit ludicrous frankly. </p><p></p><p>When I gave up the notion of being able to fly as a dragonborn at-will in heavy armor, the solution was clear : Favored Soul + hide feats + light armor. Then the question became, two war axes with frost cheese and take all cold powers except 1 or 2, or take called shot and save $$$ and not be all begging NPCs for hints about where to find frost weapons.</p><p></p><p>But, back on topic, I must say, after spending hours and hours in the new and old builder picking and chosing feats to make things work around my concept, I find taking less "cheesy" situational stuff better, e.g. stuff that at least 1 other character has (the rogue), and was introduced by the DM himself (because the rogue was always trying to get CA while running off on his own to fight creatures and thus often losing on his sneak attack as a result, so I'm 100% supportive of that). I just wanted to build a different archetype and found a niche that's class-based and will not likely face any form of nerf bat (at least, while I still play the game).</p><p></p><p>Some people like the game optimization game of multi-dimensional constraints, in-game and out-of-game, such as not incurring the displeasure of the DM or other players, (or yourself, even), and others just want a straight-up slash fest without too much thought into analyzing DPR or what feat combos are better. At least 1/2 the players don't even have access to their own builder, or even own the 4e books (and I doubt spend that much time out of game fretting about their character options). I, however, am one such of those nerds, and I like feats as a way of limiting the power and finding tricky ways to make things work. That's not to say I'm not annoyed that Scion of Arkhosia doesn't give a fly speed and thus I'm forced to take Favored Soul (getting Oath of Enmity and a huge nova DPR boost in the process, that I'd frankly be just as happy without). All I wanted was a way to fly around with two axes as a dragonborn and chop stuff in the air with decent front-line AC. The way I ended up doing that was long-in-coming, but with the right feats and PP choices, I have a non-item dependent, viable build that I can use regardless of what the DM sees fit to allow in-game, amidst his other requirements (such as no -8 in any starting stat). </p><p></p><p>Ironically those constraints have made my toon faster, better, harder, stronger than it ever was in previous incarnations.</p></blockquote><p></p>
[QUOTE="RLBURNSIDE, post: 5576526, member: 94650"] [b]first off, thanks for the lengthy reply..[/b] That would get SO annoying for me if I were DMing. I would just say, OK you guys take whatever feats you want, but the campaign is now moving into a "frosty" area and seemingly all mobs have a "frost resist 5" template. Or just give'em one frost weapon / tier and let the party decide who benefits from it. The order would likely be 1) Rogue, 2) Ranger (if there are two of them, kind of annoying to only have 1 frost weapon, innit). THAT is a problem for me. Seriously, you spend years and years playing this game, and your character gets disrupted, perhaps your entire campaign even, by this "pulling the rug from under you" errata fixation, where in reality, they end up releasing just as eggregious stuff at the same time. I bought MP2 and retrained my guy to have Snarling Wolf Stance from Spitting Cobra. Ok, it was pretty powerful, but it was a daily. Whatever. I killed massive for 2 sessions before it was nerfed. My problem with errata is not that it isn't necessary, it's that it's a business model. Planned Obsolescence. Not even one month after I bought MP2 that power was nerfed/fixed. Guess what, Spitting Cobra was also changed from an OA to an immediate action, like two weeks before. They could NOT have NOT known they were publishing a power so good that they would errata it the day after every sucker bought it (like me). That's why I HATE this "game" outside the game. Those two dailies are virtually the same thing. ...scratches head. arrrrgh. makes you go Hmmmmm. do they think we are stupid? The Wotc spectre / ghost, with a threatening reach across space and time into poor sap's character sheets everywhere, unbeknownst to them who bought books that were designed to be burned. And I'm not a fan of burning books, but if they nerf Lasting Frost after THREE YEARS, I am going to have a 4e bonfire and it will be righteous. And I don't even like lasting frost, except as a possible option on my cold-based dragon sorcerer (before I re-specced him to be lightning-based out of sheer disgust to be a part in any of it) It's funny you mention this, I built my ranger | sorc hybrid with Favored Soul and took all out of turn attacks (except for ranger novas), and it is quite juicy. The defense stats are insane, especially the powers like Platinum Scales and so on. By level 30 with Draconic Incarnation, I have like 5 dailies like Quicksilver Blade and ohhh I'm drunk and can't remember all the other ones...but KILL KILL KILL hahahaha. Stomp on dem little jabronis with my huge dragon feet. Lol. The character is a bit ludicrous frankly. When I gave up the notion of being able to fly as a dragonborn at-will in heavy armor, the solution was clear : Favored Soul + hide feats + light armor. Then the question became, two war axes with frost cheese and take all cold powers except 1 or 2, or take called shot and save $$$ and not be all begging NPCs for hints about where to find frost weapons. But, back on topic, I must say, after spending hours and hours in the new and old builder picking and chosing feats to make things work around my concept, I find taking less "cheesy" situational stuff better, e.g. stuff that at least 1 other character has (the rogue), and was introduced by the DM himself (because the rogue was always trying to get CA while running off on his own to fight creatures and thus often losing on his sneak attack as a result, so I'm 100% supportive of that). I just wanted to build a different archetype and found a niche that's class-based and will not likely face any form of nerf bat (at least, while I still play the game). Some people like the game optimization game of multi-dimensional constraints, in-game and out-of-game, such as not incurring the displeasure of the DM or other players, (or yourself, even), and others just want a straight-up slash fest without too much thought into analyzing DPR or what feat combos are better. At least 1/2 the players don't even have access to their own builder, or even own the 4e books (and I doubt spend that much time out of game fretting about their character options). I, however, am one such of those nerds, and I like feats as a way of limiting the power and finding tricky ways to make things work. That's not to say I'm not annoyed that Scion of Arkhosia doesn't give a fly speed and thus I'm forced to take Favored Soul (getting Oath of Enmity and a huge nova DPR boost in the process, that I'd frankly be just as happy without). All I wanted was a way to fly around with two axes as a dragonborn and chop stuff in the air with decent front-line AC. The way I ended up doing that was long-in-coming, but with the right feats and PP choices, I have a non-item dependent, viable build that I can use regardless of what the DM sees fit to allow in-game, amidst his other requirements (such as no -8 in any starting stat). Ironically those constraints have made my toon faster, better, harder, stronger than it ever was in previous incarnations. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Feats, Feats, Feats
Top