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<blockquote data-quote="WalterKovacs" data-source="post: 5534975" data-attributes="member: 63763"><p>I'll tell you what a knight really needs:</p><p> </p><p>Flanking buddies.</p><p> </p><p>If he has a flanking buddy, especially one that has an OA of his own (basically, anyone with an MBA), then suddenly, at least for the flanked guy, the idea of just walking away decreases. He either (a) attacks the guy that isn't the knight, and gets an MBA from the fighter and has -2 to hit, (b) Shifts away from the knight, getting rid of the -2, but still taking the MBA from the fighter, (c) walking away and sucking TWO MBAs from the two guys next to him ... or he just swings at the knight. In that case, it's a tougher decision.</p><p> </p><p>Without that flanking support, his options are attack the fighter or go somewhere else to attack (since presumably he's not in melee with anyone else, otherwise he'd be in the above scenario). That's basically the same penalty of being next to say ... a warlord. The only difference is you can't just shift 1 back from the knight without sucking an MBA (and the fighter does have better than average MBAs at least). But, outside of his stance, a knight is as sticky as a non defender with an OA, as the only punishment for leaving is the OA.</p><p> </p><p>And, tonight I just finished a game where in the three encounters we had, we had one guy drop, and several at 1hp thanks to lots of things lining up for them (thp at the right time, and the mul fighter being able to shrug off his ongoing damage via his racial ability, etc). With the fighter unable to get good marking on the first turn, the barbarian dropped to a single turn of concentrated fire. (Of course, when he got up, he then took out half of the opposition in a couple turns).</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 5534975, member: 63763"] I'll tell you what a knight really needs: Flanking buddies. If he has a flanking buddy, especially one that has an OA of his own (basically, anyone with an MBA), then suddenly, at least for the flanked guy, the idea of just walking away decreases. He either (a) attacks the guy that isn't the knight, and gets an MBA from the fighter and has -2 to hit, (b) Shifts away from the knight, getting rid of the -2, but still taking the MBA from the fighter, (c) walking away and sucking TWO MBAs from the two guys next to him ... or he just swings at the knight. In that case, it's a tougher decision. Without that flanking support, his options are attack the fighter or go somewhere else to attack (since presumably he's not in melee with anyone else, otherwise he'd be in the above scenario). That's basically the same penalty of being next to say ... a warlord. The only difference is you can't just shift 1 back from the knight without sucking an MBA (and the fighter does have better than average MBAs at least). But, outside of his stance, a knight is as sticky as a non defender with an OA, as the only punishment for leaving is the OA. And, tonight I just finished a game where in the three encounters we had, we had one guy drop, and several at 1hp thanks to lots of things lining up for them (thp at the right time, and the mul fighter being able to shrug off his ongoing damage via his racial ability, etc). With the fighter unable to get good marking on the first turn, the barbarian dropped to a single turn of concentrated fire. (Of course, when he got up, he then took out half of the opposition in a couple turns). [/QUOTE]
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