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<blockquote data-quote="Neonchameleon" data-source="post: 5535161" data-attributes="member: 87792"><p>I definitely agree that the knight gets hosed by pushes. But on the subject of "just walk away", walking away gives the knight an extra melee basic attack backed by his stance or effectively an entire additional standard action for free. Do that once every four or five rounds and your knight is simply outdamaging the party slayer. And providing some measure of protection on top of this - plus carrying a great big shield. Walking away might allow the monsters to defeat the defender aura, but it causes them to lose in an entirely different manner. I'd therefore put the knight in the same category as a swordmage; probably can't defend the entire party himself but for a partial defender and partial something else (striker for knights, controller for swordmages) they are very effective.</p><p></p><p>And Ageri, how do your monsters <em>know</em> to walk rather than shift away from Knights. To me that's incredibly counter-intuitive in character.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 5535161, member: 87792"] I definitely agree that the knight gets hosed by pushes. But on the subject of "just walk away", walking away gives the knight an extra melee basic attack backed by his stance or effectively an entire additional standard action for free. Do that once every four or five rounds and your knight is simply outdamaging the party slayer. And providing some measure of protection on top of this - plus carrying a great big shield. Walking away might allow the monsters to defeat the defender aura, but it causes them to lose in an entirely different manner. I'd therefore put the knight in the same category as a swordmage; probably can't defend the entire party himself but for a partial defender and partial something else (striker for knights, controller for swordmages) they are very effective. And Ageri, how do your monsters [I]know[/I] to walk rather than shift away from Knights. To me that's incredibly counter-intuitive in character. [/QUOTE]
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