Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Feats & Fighters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Aegeri" data-source="post: 5535303" data-attributes="member: 78116"><p>Simple observation as one is much more effective than the other at stopping movement. I already pointed out my default is to walk away from defenders half the time anyway. Like a battlemind will follow you with blurred step and then get an OA for example if you shift + charge. So you might as well not bother shifting, just move and attack if you have a superior power.</p><p></p><p>Because the point isn't to avoid anything specifically about the Knight, he just happens to suffer the most because what I'm doing is getting the monster in the best position to use whatever power I am intending. And shift+charge isn't effective at that (unless it was an MBA). The weaponmaster is the only character I don't do this to often because it basically never works.</p><p>Yes. Interrupts and opportunity attacks can be differentiated. The PCs have exactly the same knowledge for the most part. For example, I specify what attacks are interrupts and opportunity attacks - I always have actually.</p><p> Yeah, quite consistently actually because many other classes have terrible MBAs - including many strictly melee classes. I have often provoked attacks from other classes as well. This is only coming up in this thread because I'm talking about the Knight, but I pretty much provoke from everyone if the situation seems advantageous.</p><p> Again, that is actually just observation and depends on the intelligence of the creature. Things like dragons have fought countless battles and so are innately familiar with the kinds of tricks that heroes have. A zombie, not so much.</p><p>Yes.</p><p></p><p>Why wouldn't I? Do you think I have a monster sit in terror of the wizards terribly threatening OA with his staff?</p><p>Why would they? You can frequently move into a much better position in the first place and with little risk. Many monsters aren't idiots and can determine the same information the PCs can about how things work. Shifting in this situation though would be to avoid OAs from characters that were not the knight, like a nearby thief. There are numerous examples where I will deliberately not shift and provoke from the thief, to avoid a weaponmasters OA. I'd sooner take the thieves OA than lose the entire move action.</p></blockquote><p></p>
[QUOTE="Aegeri, post: 5535303, member: 78116"] Simple observation as one is much more effective than the other at stopping movement. I already pointed out my default is to walk away from defenders half the time anyway. Like a battlemind will follow you with blurred step and then get an OA for example if you shift + charge. So you might as well not bother shifting, just move and attack if you have a superior power. Because the point isn't to avoid anything specifically about the Knight, he just happens to suffer the most because what I'm doing is getting the monster in the best position to use whatever power I am intending. And shift+charge isn't effective at that (unless it was an MBA). The weaponmaster is the only character I don't do this to often because it basically never works. Yes. Interrupts and opportunity attacks can be differentiated. The PCs have exactly the same knowledge for the most part. For example, I specify what attacks are interrupts and opportunity attacks - I always have actually. Yeah, quite consistently actually because many other classes have terrible MBAs - including many strictly melee classes. I have often provoked attacks from other classes as well. This is only coming up in this thread because I'm talking about the Knight, but I pretty much provoke from everyone if the situation seems advantageous. Again, that is actually just observation and depends on the intelligence of the creature. Things like dragons have fought countless battles and so are innately familiar with the kinds of tricks that heroes have. A zombie, not so much. Yes. Why wouldn't I? Do you think I have a monster sit in terror of the wizards terribly threatening OA with his staff? Why would they? You can frequently move into a much better position in the first place and with little risk. Many monsters aren't idiots and can determine the same information the PCs can about how things work. Shifting in this situation though would be to avoid OAs from characters that were not the knight, like a nearby thief. There are numerous examples where I will deliberately not shift and provoke from the thief, to avoid a weaponmasters OA. I'd sooner take the thieves OA than lose the entire move action. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Feats & Fighters
Top