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<blockquote data-quote="WalterKovacs" data-source="post: 5535837" data-attributes="member: 63763"><p>Technically speaking:</p><p> </p><p>They know they are marked by a weaponmaster. They know they are in an aura around the knight. The fighter's interupt power is a seperate power. Ditto the knight's OA power. A fighter's mark, or a warden's mark are basically equivalent to a monster. It is "just" a mark, and the interupt punishment is a power the monster isn't subjected to until it hits them. Ditto with the knight's aura being the same as a cavalier's aura, neither would indicate there IS an OA power, nor which of the two it is. (and, it may be even harder to figure out, since knights in plate may be hard to recognize compared to cavalier's in plate).</p><p> </p><p>The Swordmage Aegis or Divine Challenge/Divine Sanction is different. They are a single power which not only marks the creature but ALSO imposes a penalty when they "ignore" the mark. Since it's all one power, the monster immediately knows all the consequences of the effect that has been put onto him.</p><p> </p><p>Now a monster may be able to get advanced information on tha party, or other similar creatures. [Of course, because NPCs are different than PCs ... it's quite possible that a monster spent it's entire life fighting, but never encountered a knight or a weaponmaster ... only facing other monsters, with their own methods of 'defendering', or maybe warden's, battlemind's, paladin's, swordmage's, etc, etc, etc ... The sheer number of different types, including stuff PCs don't get access to, would make the ability to immediately identify a PC's capabilities low unless the monster has a history with PCs, either this party or PC type characters in general. This doe sort of depend on the kind of world the DM has set up ... are PCs exceptional ... with qualities that aren't common even at early levels (in which case, most NPCs/monsters have fought many more NPC/monster type creatures in their lifetime than PCs). Or are PCs all over, with most NPCs having class levels basically (i.e. the city guard, while lower level than the party, are made up of fighters, rangers, warlords, etc.</p><p> </p><p>Obviously, once he sees the person do it once, it's easy to figure out what is going on, but technically he only knows what powers have been used against him. The powers that trigger off someone that is marked/in the aura doing something aren't part of the initial power, and not part of the information the enemy knows about. </p><p> </p><p>To put it another way ... a warlock curses someone ... they know that if the warlock hits them they'll take extra damage. They don't, however, immediately know about any warlock power that targets only someone he has cursed ... or any immediate action powers that trigger off something happening to the cursed guy. The same applies with fighter/knight/cavalier/etc interupts/OA powers. The exceptions are when the power that marks includes the punishement, like with Divine Challenge et al.</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 5535837, member: 63763"] Technically speaking: They know they are marked by a weaponmaster. They know they are in an aura around the knight. The fighter's interupt power is a seperate power. Ditto the knight's OA power. A fighter's mark, or a warden's mark are basically equivalent to a monster. It is "just" a mark, and the interupt punishment is a power the monster isn't subjected to until it hits them. Ditto with the knight's aura being the same as a cavalier's aura, neither would indicate there IS an OA power, nor which of the two it is. (and, it may be even harder to figure out, since knights in plate may be hard to recognize compared to cavalier's in plate). The Swordmage Aegis or Divine Challenge/Divine Sanction is different. They are a single power which not only marks the creature but ALSO imposes a penalty when they "ignore" the mark. Since it's all one power, the monster immediately knows all the consequences of the effect that has been put onto him. Now a monster may be able to get advanced information on tha party, or other similar creatures. [Of course, because NPCs are different than PCs ... it's quite possible that a monster spent it's entire life fighting, but never encountered a knight or a weaponmaster ... only facing other monsters, with their own methods of 'defendering', or maybe warden's, battlemind's, paladin's, swordmage's, etc, etc, etc ... The sheer number of different types, including stuff PCs don't get access to, would make the ability to immediately identify a PC's capabilities low unless the monster has a history with PCs, either this party or PC type characters in general. This doe sort of depend on the kind of world the DM has set up ... are PCs exceptional ... with qualities that aren't common even at early levels (in which case, most NPCs/monsters have fought many more NPC/monster type creatures in their lifetime than PCs). Or are PCs all over, with most NPCs having class levels basically (i.e. the city guard, while lower level than the party, are made up of fighters, rangers, warlords, etc. Obviously, once he sees the person do it once, it's easy to figure out what is going on, but technically he only knows what powers have been used against him. The powers that trigger off someone that is marked/in the aura doing something aren't part of the initial power, and not part of the information the enemy knows about. To put it another way ... a warlock curses someone ... they know that if the warlock hits them they'll take extra damage. They don't, however, immediately know about any warlock power that targets only someone he has cursed ... or any immediate action powers that trigger off something happening to the cursed guy. The same applies with fighter/knight/cavalier/etc interupts/OA powers. The exceptions are when the power that marks includes the punishement, like with Divine Challenge et al. [/QUOTE]
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