Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Feats for review
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DarkKestral" data-source="post: 3109595" data-attributes="member: 40100"><p>Ok, I like the idea of the first.</p><p></p><p>Perhaps something like this:</p><p></p><p>Haunted by the Melody</p><p>Prerequisites: Perform (any) 4 ranks, bardic music, fascinate</p><p>Special: Must be taken at 1st level</p><p></p><p>Benefits: When using the <em>fascinate</em> ability, you may use your fascinate ability to instead gain a bonus amount of gp per person in the audience for performing equal to your check result divided by 5, rounded down.</p><p></p><p>As for the second, I think that is much too powerful. Find the Path is a high level divination spell (6th level) and is nicknamed "Ruin the Adventure" for a good reason. Thus, I wouldn't allow it unless you're REALLY willing to deal with a highly constrained adventure structure. Instead, I would go with something like:</p><p></p><p>Intuitive Pathfinder</p><p>Pre-reqs: Wis 15+, must be taken at first level</p><p>Benefits: 1/week, after making a successful concentration check, you may gain a +10 insight bonus to a single check related to bypassing a non-living obstacle, (a spiked pit trap, a fast-flowing river, a locked door, etc.) or the password necessary to disarm a magical trap. </p><p></p><p>In this way, it is still powerful, but if you as GM need to press the players on further, they won't bypass ALL of your traps without effort, and you can avoid having to create a DC chart for each possible type of obstacle.</p></blockquote><p></p>
[QUOTE="DarkKestral, post: 3109595, member: 40100"] Ok, I like the idea of the first. Perhaps something like this: Haunted by the Melody Prerequisites: Perform (any) 4 ranks, bardic music, fascinate Special: Must be taken at 1st level Benefits: When using the [i]fascinate[/i] ability, you may use your fascinate ability to instead gain a bonus amount of gp per person in the audience for performing equal to your check result divided by 5, rounded down. As for the second, I think that is much too powerful. Find the Path is a high level divination spell (6th level) and is nicknamed "Ruin the Adventure" for a good reason. Thus, I wouldn't allow it unless you're REALLY willing to deal with a highly constrained adventure structure. Instead, I would go with something like: Intuitive Pathfinder Pre-reqs: Wis 15+, must be taken at first level Benefits: 1/week, after making a successful concentration check, you may gain a +10 insight bonus to a single check related to bypassing a non-living obstacle, (a spiked pit trap, a fast-flowing river, a locked door, etc.) or the password necessary to disarm a magical trap. In this way, it is still powerful, but if you as GM need to press the players on further, they won't bypass ALL of your traps without effort, and you can avoid having to create a DC chart for each possible type of obstacle. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Feats for review
Top