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<blockquote data-quote="Archade" data-source="post: 6485302" data-attributes="member: 7654"><p>THELDANE RUNEMARK</p><p>Prerequisite: Human (Theldane)</p><p> As a member of the Theldane, you are closely and mystically tied to your clan’s sacred runemarks, which are scarred upon your body. Depending on your clan, you gain the following benefit:</p><p></p><p>• If you are of the Ekiri-Mar (Hawk Clan), you gain Advantage on Perception checks involving sight. You may also gain Advantage on an Initiative check, but it expends all the magic of your runemark and it gives no further benefit until you have a long rest.</p><p>• If you are of the Kozek-Mar (Sun Clan), you gain Advantage on Acrobatics checks. You may also gain Advantage on a Dexterity saving throw, but it expends all the magic of your runemark and it gives no further benefit until you have a long rest.</p><p>• If you are of the Loruk-Mar (Moon Clan), you gain advantage on Perception checks at night. You may also gain Advantage on a Wisdom saving throw, but it expends all the magic of your runemark and it gives no further benefit until you have a long rest.</p><p>• If you are of the Marak-Mar (Skull Clan), you gain advantage on Medicine checks. You may also gain Advantage on a Death saving throw, but it expends all the magic of your runemark and it gives no further benefit until you have a long rest.</p><p>• If you are of the Shadar-Mar (Spire Clan), you gain advantage on Athletics checks. You may also gain Advantage on a Constitution saving throw, but it expends all the magic of your runemark and it gives no further benefit until you have a long rest.</p><p>• If you are of the Shoad-Mar (Sword Clan), you gain advantage on all Intimidate checks. You may also gain advantage on one melee weapon attack, but it expends all the magic of your runemark and it gives no further benefit until you have a long rest.</p></blockquote><p></p>
[QUOTE="Archade, post: 6485302, member: 7654"] THELDANE RUNEMARK Prerequisite: Human (Theldane) As a member of the Theldane, you are closely and mystically tied to your clan’s sacred runemarks, which are scarred upon your body. Depending on your clan, you gain the following benefit: • If you are of the Ekiri-Mar (Hawk Clan), you gain Advantage on Perception checks involving sight. You may also gain Advantage on an Initiative check, but it expends all the magic of your runemark and it gives no further benefit until you have a long rest. • If you are of the Kozek-Mar (Sun Clan), you gain Advantage on Acrobatics checks. You may also gain Advantage on a Dexterity saving throw, but it expends all the magic of your runemark and it gives no further benefit until you have a long rest. • If you are of the Loruk-Mar (Moon Clan), you gain advantage on Perception checks at night. You may also gain Advantage on a Wisdom saving throw, but it expends all the magic of your runemark and it gives no further benefit until you have a long rest. • If you are of the Marak-Mar (Skull Clan), you gain advantage on Medicine checks. You may also gain Advantage on a Death saving throw, but it expends all the magic of your runemark and it gives no further benefit until you have a long rest. • If you are of the Shadar-Mar (Spire Clan), you gain advantage on Athletics checks. You may also gain Advantage on a Constitution saving throw, but it expends all the magic of your runemark and it gives no further benefit until you have a long rest. • If you are of the Shoad-Mar (Sword Clan), you gain advantage on all Intimidate checks. You may also gain advantage on one melee weapon attack, but it expends all the magic of your runemark and it gives no further benefit until you have a long rest. [/QUOTE]
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