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<blockquote data-quote="ro" data-source="post: 7250068" data-attributes="member: 6890747"><p>Cool!</p><p></p><p></p><p></p><p>I'll consider that. There are a lot of creatures immune to certain types, especially poison. Reducing immunity makes your character not totally suck against them.</p><p></p><p></p><p></p><p></p><p>This is excellent, and really what I was going for originally. Here's a new version. I specify that you use a reaction, once per long rest, that you must be able to target the creature (e.g. make an attack), but you make an ability check rather than an attack roll, just like Counterspell; otherwise, this would be extremely powerful, more powerful (longer range) than even a 10th-level Abjuration Wizard's unique abilities, which would be at least a whole feat in value all on its own.</p><p></p><p><strong>Mage Slayer</strong></p><p><strong>- Once per long rest, you may use your reaction to attempt to interrupt a creature you can target in the process of casting a spell. Use your attack ability to make an ability check against the spell. The DC equals 10 + the spell’s level. On a success, the creature’s spell fails and has no effect.</strong></p><p>- When a creature that you can target casts a spell, you can use your reaction to make <strong>an attack</strong> against that creature.</p><p>- When you damage a creature that is concentrating on a spell, that creature has disadvantage on the saving throw it makes to maintain its concentration.</p><p>- You have advantage on saving throws against spells cast by creatures within 5 feet of you.</p></blockquote><p></p>
[QUOTE="ro, post: 7250068, member: 6890747"] Cool! I'll consider that. There are a lot of creatures immune to certain types, especially poison. Reducing immunity makes your character not totally suck against them. This is excellent, and really what I was going for originally. Here's a new version. I specify that you use a reaction, once per long rest, that you must be able to target the creature (e.g. make an attack), but you make an ability check rather than an attack roll, just like Counterspell; otherwise, this would be extremely powerful, more powerful (longer range) than even a 10th-level Abjuration Wizard's unique abilities, which would be at least a whole feat in value all on its own. [B]Mage Slayer[/B] [B]- Once per long rest, you may use your reaction to attempt to interrupt a creature you can target in the process of casting a spell. Use your attack ability to make an ability check against the spell. The DC equals 10 + the spell’s level. On a success, the creature’s spell fails and has no effect.[/B] - When a creature that you can target casts a spell, you can use your reaction to make [B]an attack[/B] against that creature. - When you damage a creature that is concentrating on a spell, that creature has disadvantage on the saving throw it makes to maintain its concentration. - You have advantage on saving throws against spells cast by creatures within 5 feet of you. [/QUOTE]
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