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Feats instead of Race
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<blockquote data-quote="Hriston" data-source="post: 7849715" data-attributes="member: 6787503"><p>This makes sense. So your idea is for every PC to choose a paired down race (which may include a feat to shore up its power level and that can be chosen from race-specific feats), a custom background, and a cultural background, which all replaces race and background. Is that correct?</p><p></p><p>I’ve done some work on valuing racial features (which you may or may not agree with of course — it was for an ongoing project), so if you’d like some feedback on your designs, I’d be happy to let you know how they compare with my notes. </p><p></p><p>I think separating nature from nurture is problematic in a fantasy context (perhaps even more than in real life!), and I tend to enjoy the modular aspect of race in D&D, i.e., I believe a given race is meant to represent a biological and cultural package, and it isn’t always clear cut which is which. For example, I tend to follow Tolkien with regard to the relationship between humans, elves, and orcs/goblins, which is that, while specific lineages are certainly involved, exhibiting certain qualities (epigenetics could come into this), they are all members of Homo sapiens, and that the difference between human mortality and elven immortality, for example, is cultural rather than biological.</p></blockquote><p></p>
[QUOTE="Hriston, post: 7849715, member: 6787503"] This makes sense. So your idea is for every PC to choose a paired down race (which may include a feat to shore up its power level and that can be chosen from race-specific feats), a custom background, and a cultural background, which all replaces race and background. Is that correct? I’ve done some work on valuing racial features (which you may or may not agree with of course — it was for an ongoing project), so if you’d like some feedback on your designs, I’d be happy to let you know how they compare with my notes. I think separating nature from nurture is problematic in a fantasy context (perhaps even more than in real life!), and I tend to enjoy the modular aspect of race in D&D, i.e., I believe a given race is meant to represent a biological and cultural package, and it isn’t always clear cut which is which. For example, I tend to follow Tolkien with regard to the relationship between humans, elves, and orcs/goblins, which is that, while specific lineages are certainly involved, exhibiting certain qualities (epigenetics could come into this), they are all members of Homo sapiens, and that the difference between human mortality and elven immortality, for example, is cultural rather than biological. [/QUOTE]
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