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General Tabletop Discussion
*Pathfinder & Starfinder
[feats] Making Run not suck, and a bit of Chi, too.
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<blockquote data-quote="Jeph" data-source="post: 558569" data-attributes="member: 6738"><p>DEFENSIVE DASH [General]</p><p>You duck and weave as you run.</p><p>Prerequisites: Dex 13+, Run</p><p>Benefit: When you take a double move action, you gain a +2 bonus to AC until the beginning of your next turn. When you take a Run action, the bonus improves to +4.</p><p></p><p>SPRINT [General]</p><p>You are capable of staggering bursts of speed.</p><p>Prerequisites: Run, Dash (from Song and Silence)</p><p>Benefit: Once per day, you may declare that you are using Sprint. Until the beginning of your next turn, your speed is multiplied by 10.</p><p></p><p>FLYING LEAP [General]</p><p>You can perform amazing running jumps.</p><p>Prerequisites: Run, Jump 2 ranks</p><p>Benefit: You gain a +6 bonus on running long jumps and running high jumps.</p><p></p><p>CHI FOCUS [Chi]</p><p>You are in contact with your inner energies.</p><p>Prerequisites: Wisdom 13+, Concentration 2 ranks</p><p>Benefit: A number of times per day equal to 3 + your Wisdom modifier, you may declare that you are taking a Chi Action. The must be either an attack, save, check, or initiative roll, and it gains a +1 bonus.</p><p></p><p>RUN ON WATER [Chi]</p><p>You are gifted with the ability to tread on insubstantial surfaces.</p><p>Prerequisites: Wisdom 15+, Dexterity 15+, Concentration 4 ranks, Balance 6 ranks, Chi Focus, Run</p><p>Benefit: As a Chi Action, you may take a portion of your move equal to 5' plus 5' times your Wisdom modifier on a liquid.</p><p></p><p>RUN ON AIR [Chi]</p><p>Your step is so light and your mind so calm, that you may walk across the air as if upon solid ground.</p><p>Prerequisites: Wisdom 15+, Dexterity 15+, Concentration 6 ranks, Balance 8 ranks, Chi Focus, Run, Run on Water</p><p>Benefit: As a Chi Action, you may take a portion of your move equal to 5' plus 5' times your wisdom modifier on an any surface, even if that surface is gaseous.</p><p></p><p>CHI OFFENSE [Chi]</p><p>You can empower your strikes with inner Chi.</p><p>Prerequisites: Wisdom 15+, Concentration 4 ranks, Chi Focus</p><p>Benefit: As a Chi Action, you may make an attack that gains a +1 bonus to the damage roll.</p><p></p><p>CHI SORCERY [Chi]</p><p>You're arcane gift comes from the Chi that courses through your veins.</p><p>Prerequisites: Wisdom 15+, Charisma 15+, ability to cast arcane spells without preparation (as the Sorcerer or Bard), Concentration 4 ranks, Chi Focus</p><p>Benefit: As a Chi Action, you may increase the DC of any spontaneous Arcane Spell that you cast by +1.</p><p></p><p>SHAMANISTIC MAGIC [Chi]</p><p>Your Chi serves as a link between you and the source of your divine magic.</p><p>Prerequisites: Wisdom 15+, ability to cast divine spells, Concentration 4 ranks, Knowledge (Religion or Nature) 4 ranks, Chi Focus</p><p>Benefit: As a Chi action, you may increase the DC of any divine spell that you cast by +1.</p><p></p><p>-- -- -- -- -- -- -- -- -- --</p><p></p><p>So, what do you think? Would you take any of these feats? Are they totally broken? Does the concept of Chi feats seem kewl?</p></blockquote><p></p>
[QUOTE="Jeph, post: 558569, member: 6738"] DEFENSIVE DASH [General] You duck and weave as you run. Prerequisites: Dex 13+, Run Benefit: When you take a double move action, you gain a +2 bonus to AC until the beginning of your next turn. When you take a Run action, the bonus improves to +4. SPRINT [General] You are capable of staggering bursts of speed. Prerequisites: Run, Dash (from Song and Silence) Benefit: Once per day, you may declare that you are using Sprint. Until the beginning of your next turn, your speed is multiplied by 10. FLYING LEAP [General] You can perform amazing running jumps. Prerequisites: Run, Jump 2 ranks Benefit: You gain a +6 bonus on running long jumps and running high jumps. CHI FOCUS [Chi] You are in contact with your inner energies. Prerequisites: Wisdom 13+, Concentration 2 ranks Benefit: A number of times per day equal to 3 + your Wisdom modifier, you may declare that you are taking a Chi Action. The must be either an attack, save, check, or initiative roll, and it gains a +1 bonus. RUN ON WATER [Chi] You are gifted with the ability to tread on insubstantial surfaces. Prerequisites: Wisdom 15+, Dexterity 15+, Concentration 4 ranks, Balance 6 ranks, Chi Focus, Run Benefit: As a Chi Action, you may take a portion of your move equal to 5' plus 5' times your Wisdom modifier on a liquid. RUN ON AIR [Chi] Your step is so light and your mind so calm, that you may walk across the air as if upon solid ground. Prerequisites: Wisdom 15+, Dexterity 15+, Concentration 6 ranks, Balance 8 ranks, Chi Focus, Run, Run on Water Benefit: As a Chi Action, you may take a portion of your move equal to 5' plus 5' times your wisdom modifier on an any surface, even if that surface is gaseous. CHI OFFENSE [Chi] You can empower your strikes with inner Chi. Prerequisites: Wisdom 15+, Concentration 4 ranks, Chi Focus Benefit: As a Chi Action, you may make an attack that gains a +1 bonus to the damage roll. CHI SORCERY [Chi] You're arcane gift comes from the Chi that courses through your veins. Prerequisites: Wisdom 15+, Charisma 15+, ability to cast arcane spells without preparation (as the Sorcerer or Bard), Concentration 4 ranks, Chi Focus Benefit: As a Chi Action, you may increase the DC of any spontaneous Arcane Spell that you cast by +1. SHAMANISTIC MAGIC [Chi] Your Chi serves as a link between you and the source of your divine magic. Prerequisites: Wisdom 15+, ability to cast divine spells, Concentration 4 ranks, Knowledge (Religion or Nature) 4 ranks, Chi Focus Benefit: As a Chi action, you may increase the DC of any divine spell that you cast by +1. -- -- -- -- -- -- -- -- -- -- So, what do you think? Would you take any of these feats? Are they totally broken? Does the concept of Chi feats seem kewl? [/QUOTE]
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[feats] Making Run not suck, and a bit of Chi, too.
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