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Feats removed from the PHB, for the last Playtest !
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<blockquote data-quote="CapnZapp" data-source="post: 6707183" data-attributes="member: 12731"><p>For posterity these feats were a feat chain each giving out a spell of increasing level. </p><p></p><p>That is, Magic Adept required what is now Magic Initiate and gave you a 2nd level spell from your chosen spellcasting class. You learnt the spell and could cast it 1/day. Improved Magic Adept required Magic Adept and gave you a 3rd level spell from your chosen spellcasting class. You learnt the spell and could cast it 1/day. Superior Magic Adept required Improved Magic Adept and gave you a 4th level spell from your chosen spellcasting class. You learnt the spell and could cast it 1/day.</p><p></p><p>Reading this I fully understand why these feats were removed. The whole "feat chain" thinking simply has no place in 5th edition; having to take more than one feat to get what you want has a prohibitive cost.</p><p></p><p>A much better solution would be something like this:</p><p></p><p style="margin-left: 20px"><strong>Inherently Magical</strong></p> <p style="margin-left: 20px"><em>Prerequisite: character level 6 or higher</em></p> <p style="margin-left: 20px">For some reason you have spontaneously developed a magic talent. Choose a class: bard, cleric, druid, sorcerer, warlock, or wizard. Then choose one 2nd-level spell from that list. You learn that spell and may cast it without using any spell slot. Once you cast it in this manner, you must finish a long rest before you can cast it without using a spell slot again. </p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">The power of this talent depends on your character level: </p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">When you reach level 12, you may cast the spell you chose for this feat as a 3rd-level spell (as if you were using a 3rd-level spell slot). If you are 12th level or higher when you take this feat, you may choose a 2nd-level or 3rd-level spell from your chosen list. </p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">When you reach level 19, you may cast the spell you chose for this feat as a 4th-level spell (as if you were using a 4th-level spell slot). If you are 19th level or higher when you take this feat, you may choose a 2nd-level, 3rd-level or 4th-level spell from your chosen list.</p><p></p><p>Note how this feat has no feat prerequisite. Also, the intention is that you fully learn the spell (and can use any spell slots you have to cast it in addition to the free once/day). Finally and most importantly: the way one feat covers all of the playtest ones, giving you more power the higher character level you are when you pick it.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 6707183, member: 12731"] For posterity these feats were a feat chain each giving out a spell of increasing level. That is, Magic Adept required what is now Magic Initiate and gave you a 2nd level spell from your chosen spellcasting class. You learnt the spell and could cast it 1/day. Improved Magic Adept required Magic Adept and gave you a 3rd level spell from your chosen spellcasting class. You learnt the spell and could cast it 1/day. Superior Magic Adept required Improved Magic Adept and gave you a 4th level spell from your chosen spellcasting class. You learnt the spell and could cast it 1/day. Reading this I fully understand why these feats were removed. The whole "feat chain" thinking simply has no place in 5th edition; having to take more than one feat to get what you want has a prohibitive cost. A much better solution would be something like this: [INDENT][B]Inherently Magical[/B] [I]Prerequisite: character level 6 or higher[/I] For some reason you have spontaneously developed a magic talent. Choose a class: bard, cleric, druid, sorcerer, warlock, or wizard. Then choose one 2nd-level spell from that list. You learn that spell and may cast it without using any spell slot. Once you cast it in this manner, you must finish a long rest before you can cast it without using a spell slot again. The power of this talent depends on your character level: When you reach level 12, you may cast the spell you chose for this feat as a 3rd-level spell (as if you were using a 3rd-level spell slot). If you are 12th level or higher when you take this feat, you may choose a 2nd-level or 3rd-level spell from your chosen list. When you reach level 19, you may cast the spell you chose for this feat as a 4th-level spell (as if you were using a 4th-level spell slot). If you are 19th level or higher when you take this feat, you may choose a 2nd-level, 3rd-level or 4th-level spell from your chosen list.[/INDENT] Note how this feat has no feat prerequisite. Also, the intention is that you fully learn the spell (and can use any spell slots you have to cast it in addition to the free once/day). Finally and most importantly: the way one feat covers all of the playtest ones, giving you more power the higher character level you are when you pick it. [/QUOTE]
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