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General Tabletop Discussion
*Dungeons & Dragons
Feats that allow you to become a quarter caster?
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<blockquote data-quote="Dausuul" data-source="post: 8027074" data-attributes="member: 58197"><p>There is one critical flaw in this argument: Martial/caster multiclassing sucks. Unless you rely on exploits like the sorcadin, or the wizard who dips two levels in fighter so they can nova harder with Action Surge, you will be significantly weaker than a single-classed character of the same level.</p><p></p><p>Feats should be judged in comparison to other feats or to ASIs. Which would you rather have at 4th level: +1 to your attack and damage rolls, or one 1st-level and one 2nd-level spell slot? It's not immediately obvious, which suggests that this is a reasonable option.</p><p></p><p>At 12th level, your primary stat is presumably maxed out, so now you're comparing one 1st-level, one 2nd-level, and one 3rd-level slot to, let's say, the Sentinel feat*. Which is better at 12th level? Sentinel is a darn good feat, but I lean toward the spell slots, which makes me think they're a bit too strong; the power gap between 2nd-level and 3rd-level spells is far bigger than the gap between 1st- and 2nd-level. If this were cut back to just granting one 3rd-level slot, I think it would line up better.</p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px">*I picked Sentinel as an example of a feat which is very strong, but not notoriously overpowered like GWM or Sharpshooter.</span></p></blockquote><p></p>
[QUOTE="Dausuul, post: 8027074, member: 58197"] There is one critical flaw in this argument: Martial/caster multiclassing sucks. Unless you rely on exploits like the sorcadin, or the wizard who dips two levels in fighter so they can nova harder with Action Surge, you will be significantly weaker than a single-classed character of the same level. Feats should be judged in comparison to other feats or to ASIs. Which would you rather have at 4th level: +1 to your attack and damage rolls, or one 1st-level and one 2nd-level spell slot? It's not immediately obvious, which suggests that this is a reasonable option. At 12th level, your primary stat is presumably maxed out, so now you're comparing one 1st-level, one 2nd-level, and one 3rd-level slot to, let's say, the Sentinel feat*. Which is better at 12th level? Sentinel is a darn good feat, but I lean toward the spell slots, which makes me think they're a bit too strong; the power gap between 2nd-level and 3rd-level spells is far bigger than the gap between 1st- and 2nd-level. If this were cut back to just granting one 3rd-level slot, I think it would line up better. [SIZE=3] *I picked Sentinel as an example of a feat which is very strong, but not notoriously overpowered like GWM or Sharpshooter.[/SIZE] [/QUOTE]
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Feats that allow you to become a quarter caster?
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