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Feats that allow you to become a quarter caster?
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<blockquote data-quote="jgsugden" data-source="post: 8027667" data-attributes="member: 2629"><p>Let's look at a 10th level Wizard / 2nd level fighter versus a 12th level wizard. The 12th level wizard, in 2 rounds, can cast a 6th level spell and a 5th level when they want to nova. The 10th level wizard can cast 2 5th and 1 4th level spell. Which will have more impact? And, if your answer is not the multi-class, consider that after a short rest they can do the extra spell again. I give the edge to the multi-class in a head to head power comparison.</p><p>Spells of your choice, as opposed to spells preselected by race for a feat (such as drow, deep gnomes, etc... can get), allow for more optimization. In my analysis, those extra low level spells can be devastatingly powerful if cherry picked. Additionally, most feats comes in shy of the benefits of an ASI in your prime attribute. There are a few equal or above it, but most come in shy - which is why many PCs do not get a feat until 12th level.Cherry picking the absolute best spell to aid you from 3rd level or lower is a huge benefit. Which one you'd take depends upon build, but I would find a single 3rd level spell of my choice per day to be a huge benefit, on par with the overpowered feats that most agree would have been better if slightly pulled back. I put them in a similar tier, but Sentinel's benefit is controlled more by how the DM approaches a PC with the feat. In some games, it is a bonus attack nearly every round, with extra benefits to the attack, while in others it serves primarily to keep monsters spaced and away from the PC. In my games, where I strive to have monsters not metagame against the capabilities of a PC, it is more useful overall than GWM or SS (in my opinion) when used efficiently.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 8027667, member: 2629"] Let's look at a 10th level Wizard / 2nd level fighter versus a 12th level wizard. The 12th level wizard, in 2 rounds, can cast a 6th level spell and a 5th level when they want to nova. The 10th level wizard can cast 2 5th and 1 4th level spell. Which will have more impact? And, if your answer is not the multi-class, consider that after a short rest they can do the extra spell again. I give the edge to the multi-class in a head to head power comparison. Spells of your choice, as opposed to spells preselected by race for a feat (such as drow, deep gnomes, etc... can get), allow for more optimization. In my analysis, those extra low level spells can be devastatingly powerful if cherry picked. Additionally, most feats comes in shy of the benefits of an ASI in your prime attribute. There are a few equal or above it, but most come in shy - which is why many PCs do not get a feat until 12th level.Cherry picking the absolute best spell to aid you from 3rd level or lower is a huge benefit. Which one you'd take depends upon build, but I would find a single 3rd level spell of my choice per day to be a huge benefit, on par with the overpowered feats that most agree would have been better if slightly pulled back. [SIZE=3][/SIZE]I put them in a similar tier, but Sentinel's benefit is controlled more by how the DM approaches a PC with the feat. In some games, it is a bonus attack nearly every round, with extra benefits to the attack, while in others it serves primarily to keep monsters spaced and away from the PC. In my games, where I strive to have monsters not metagame against the capabilities of a PC, it is more useful overall than GWM or SS (in my opinion) when used efficiently. [/QUOTE]
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Feats that allow you to become a quarter caster?
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