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Feats That Shouldn’t Be Feats
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<blockquote data-quote="Tequila Sunrise" data-source="post: 5896336" data-attributes="member: 40398"><p>Heighten is niche enough that in all my years of 3.x gaming, I never saw it used. Not once.</p><p></p><p>Like you say, there's usually a spell that's 'the same, except better.' And typically if a caster knows one, he'll know the other too. Add to this the fact that matching a spell's DC to the spell slot you cast it with is such a...banal 'ability,' I just think it's something any caster should be able to do.</p><p></p><p></p><p>Ah, I'm detecting a "Let's reign casters in" house rule. Mind briefly describing it?</p><p></p><p></p><p>Call Power Attack a wild swing, then. Whatever works for you. What concerns me is that the game <em>expects</em> PCs to trade AB for damage at higher levels, but charges a feat tax to do it.</p><p></p><p>I should say though, that I don't exactly give <em>PA</em> away for free -- I simply say that anyone can trade AB for damage on a 1-for-1 basis. Described as a wild swing, a long-pull shot, etc.</p><p></p><p></p><p>It's an improvement over the RAW.</p><p></p><p></p><p>Dex a god stat? As I understand it, pretty much every power-gamed non-caster maxes out Str because it's the best way to max your dpr. Even rogues and other stereotypically finesse-y types. (Except for archers, who don't have the luxury of attack-and-damage-in-one-stat.) Besides, if Dex were a god stat, Weapon Finesse would be a god feat.</p><p></p><p>I'm curious why you're concerned about balance when it comes to Dex, but you don't seem to be concerned with stuff like HP inflation and AB outpacing AC.</p><p></p><p>Also still curious why you say that Stunning Fist is magical!</p></blockquote><p></p>
[QUOTE="Tequila Sunrise, post: 5896336, member: 40398"] Heighten is niche enough that in all my years of 3.x gaming, I never saw it used. Not once. Like you say, there's usually a spell that's 'the same, except better.' And typically if a caster knows one, he'll know the other too. Add to this the fact that matching a spell's DC to the spell slot you cast it with is such a...banal 'ability,' I just think it's something any caster should be able to do. Ah, I'm detecting a "Let's reign casters in" house rule. Mind briefly describing it? Call Power Attack a wild swing, then. Whatever works for you. What concerns me is that the game [I]expects[/I] PCs to trade AB for damage at higher levels, but charges a feat tax to do it. I should say though, that I don't exactly give [I]PA[/I] away for free -- I simply say that anyone can trade AB for damage on a 1-for-1 basis. Described as a wild swing, a long-pull shot, etc. It's an improvement over the RAW. Dex a god stat? As I understand it, pretty much every power-gamed non-caster maxes out Str because it's the best way to max your dpr. Even rogues and other stereotypically finesse-y types. (Except for archers, who don't have the luxury of attack-and-damage-in-one-stat.) Besides, if Dex were a god stat, Weapon Finesse would be a god feat. I'm curious why you're concerned about balance when it comes to Dex, but you don't seem to be concerned with stuff like HP inflation and AB outpacing AC. Also still curious why you say that Stunning Fist is magical! [/QUOTE]
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