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Feats That Shouldn’t Be Feats
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<blockquote data-quote="Tequila Sunrise" data-source="post: 5899276" data-attributes="member: 40398"><p>My bad. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Agreed 100%. I have an innate bonus system somewhat like VoP, but it's not tied to alignments or feats. It's just there so players don't need the Big 6, and I can focus on giving them cool stuff.</p><p></p><p></p><p>Sounds like a good rule!</p><p></p><p></p><p>So I would make an attack, and declare it as a stunning attack? Then roll attack, damage and calculate the DC? That sounds <em>awesome</em>. Possibly OP. It'd handily shut down anything without a very high fort save.</p><p></p><p>I suspect Stunning Fist would become the Quicken Spell of the non-casters. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Tequila Sunrise, post: 5899276, member: 40398"] My bad. :) Agreed 100%. I have an innate bonus system somewhat like VoP, but it's not tied to alignments or feats. It's just there so players don't need the Big 6, and I can focus on giving them cool stuff. Sounds like a good rule! So I would make an attack, and declare it as a stunning attack? Then roll attack, damage and calculate the DC? That sounds [I]awesome[/I]. Possibly OP. It'd handily shut down anything without a very high fort save. I suspect Stunning Fist would become the Quicken Spell of the non-casters. :D [/QUOTE]
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Feats That Shouldn’t Be Feats
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